Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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@@ -245,11 +245,11 @@ static const Direction PPPorder[DIAGDIR_END][TLG_END][DIR_END] = { // X -
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}
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};
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/* Geometric placement of the PCP relative to the tile origin */
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static const int8 x_pcp_offsets[DIAGDIR_END] = {0, 8, 16, 8};
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static const int8 y_pcp_offsets[DIAGDIR_END] = {8, 16, 8, 0};
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static const int8_t x_pcp_offsets[DIAGDIR_END] = {0, 8, 16, 8};
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static const int8_t y_pcp_offsets[DIAGDIR_END] = {8, 16, 8, 0};
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/* Geometric placement of the PPP relative to the PCP*/
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static const int8 x_ppp_offsets[DIR_END] = {-2, -4, -2, 0, 2, 4, 2, 0};
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static const int8 y_ppp_offsets[DIR_END] = {-2, 0, 2, 4, 2, 0, -2, -4};
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static const int8_t x_ppp_offsets[DIR_END] = {-2, -4, -2, 0, 2, 4, 2, 0};
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static const int8_t y_ppp_offsets[DIR_END] = {-2, 0, 2, 4, 2, 0, -2, -4};
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/**
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* Offset for pylon sprites from the base pylon sprite.
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@@ -266,7 +266,7 @@ enum PylonSpriteOffset {
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};
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/* The type of pylon to draw at each PPP */
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static const uint8 pylon_sprites[] = {
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static const uint8_t pylon_sprites[] = {
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PSO_EW_N,
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PSO_Y_NE,
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PSO_NS_E,
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@@ -315,13 +315,13 @@ enum WireSpriteOffset {
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};
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struct SortableSpriteStruct {
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uint8 image_offset;
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int8 x_offset;
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int8 y_offset;
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int8 x_size;
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int8 y_size;
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int8 z_size;
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int8 z_offset;
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uint8_t image_offset;
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int8_t x_offset;
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int8_t y_offset;
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int8_t x_size;
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int8_t y_size;
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int8_t z_size;
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int8_t z_offset;
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};
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/** Distance between wire and rail */
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