Codechange: Pass additional data as byte stream to command callbacks.

This commit is contained in:
Michael Lutz
2021-10-31 22:07:22 +01:00
parent 0f64ee5ce1
commit eab18f06a4
23 changed files with 98 additions and 112 deletions

View File

@@ -43,7 +43,7 @@ static void ShowBuildDocksDepotPicker(Window *parent);
static Axis _ship_depot_direction;
void CcBuildDocks(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
void CcBuildDocks(Commands cmd, const CommandCost &result, TileIndex tile, const CommandDataBuffer &)
{
if (result.Failed()) return;
@@ -51,7 +51,7 @@ void CcBuildDocks(const CommandCost &result, Commands cmd, TileIndex tile, uint3
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
void CcPlaySound_CONSTRUCTION_WATER(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
void CcPlaySound_CONSTRUCTION_WATER(Commands cmd, const CommandCost &result,TileIndex tile, const CommandDataBuffer &)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_CONSTRUCTION_WATER, tile);
}