Codechange: Pass additional data as byte stream to command callbacks.

This commit is contained in:
Michael Lutz
2021-10-31 22:07:22 +01:00
parent 0f64ee5ce1
commit eab18f06a4
23 changed files with 98 additions and 112 deletions

View File

@@ -1009,7 +1009,7 @@ void ShowTownDirectory()
new TownDirectoryWindow(&_town_directory_desc);
}
void CcFoundTown(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
void CcFoundTown(Commands cmd, const CommandCost &result, TileIndex tile, const CommandDataBuffer &)
{
if (result.Failed()) return;
@@ -1017,7 +1017,7 @@ void CcFoundTown(const CommandCost &result, Commands cmd, TileIndex tile, uint32
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
void CcFoundRandomTown(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
void CcFoundRandomTown(Commands cmd, const CommandCost &result, TileIndex tile, const CommandDataBuffer &)
{
if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
}