(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
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@@ -1236,6 +1236,7 @@ void StateGameLoop()
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{
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/* dont execute the state loop during pause */
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if (_pause_mode != PM_UNPAUSED) {
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UpdateLandscapingLimits();
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CallWindowTickEvent();
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return;
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}
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@@ -1248,6 +1249,7 @@ void StateGameLoop()
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CallVehicleTicks();
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CallLandscapeTick();
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ClearStorageChanges(true);
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UpdateLandscapingLimits();
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CallWindowTickEvent();
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NewsLoop();
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@@ -1273,6 +1275,7 @@ void StateGameLoop()
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ClearStorageChanges(true);
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AI::GameLoop();
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UpdateLandscapingLimits();
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CallWindowTickEvent();
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NewsLoop();
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