Merge branch 'master' into jgrpp

# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
This commit is contained in:
Jonathan G Rennison
2023-07-02 12:02:36 +01:00
133 changed files with 11298 additions and 7389 deletions

View File

@@ -46,6 +46,7 @@
#include "pbs.h"
#include "debug.h"
#include "core/random_func.hpp"
#include "core/container_func.hpp"
#include "company_base.h"
#include "table/airporttile_ids.h"
#include "newgrf_airporttiles.h"
@@ -589,7 +590,7 @@ static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *c
*/
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
{
CargoArray produced;
CargoArray produced{};
btree::btree_set<IndustryID> industries;
TileArea ta = TileArea(north_tile, w, h).Expand(rad);
@@ -629,7 +630,7 @@ CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
*/
CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
{
CargoArray acceptance;
CargoArray acceptance{};
if (always_accepted != nullptr) *always_accepted = 0;
TileArea ta = TileArea(center_tile, w, h).Expand(rad);
@@ -651,7 +652,7 @@ CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad
*/
static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
{
CargoArray acceptance;
CargoArray acceptance{};
if (always_accepted != nullptr) *always_accepted = 0;
BitmapTileIterator it(st->catchment_tiles);
@@ -673,7 +674,7 @@ void UpdateStationAcceptance(Station *st, bool show_msg)
CargoTypes old_acc = GetAcceptanceMask(st);
/* And retrieve the acceptance. */
CargoArray acceptance;
CargoArray acceptance{};
if (!st->rect.IsEmpty()) {
acceptance = GetAcceptanceAroundStation(st, &st->always_accepted);
}