Cleanup: [Network] Remove variable from NetworkGameInfo that is only used during deserialisation

This commit is contained in:
Rubidium
2021-05-05 20:38:18 +02:00
committed by rubidium42
parent e7581fd42d
commit ead30dc725
2 changed files with 3 additions and 4 deletions

View File

@@ -85,7 +85,6 @@ struct NetworkServerGameInfo {
struct NetworkGameInfo : NetworkServerGameInfo {
bool version_compatible; ///< Can we connect to this server or not? (based on server_revision)
bool compatible; ///< Can we connect to this server or not? (based on server_revision _and_ grf_match
byte game_info_version; ///< Version of the game info
};
extern NetworkServerGameInfo _network_game_info;