Add a constant for SERVER_GAME_INFO_EXTENDED max version
Set max version correctly in QueryNetworkGameSocketHandler::SendGameInfo
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@@ -73,9 +73,9 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::SendGameInfo()
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{
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Packet *p = new Packet(PACKET_CLIENT_GAME_INFO);
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p->Send_uint32(FIND_SERVER_EXTENDED_TOKEN);
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p->Send_uint8(PACKET_SERVER_GAME_INFO_EXTENDED); // reply type
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p->Send_uint16(0); // flags
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p->Send_uint16(0); // version
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p->Send_uint8(PACKET_SERVER_GAME_INFO_EXTENDED); // reply type
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p->Send_uint16(0); // flags
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p->Send_uint16(SERVER_GAME_INFO_EXTENDED_MAX_VERSION); // version
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this->SendPacket(p);
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return NETWORK_RECV_STATUS_OKAY;
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