(svn r22410) -Document: some more bits ;)
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@@ -25,7 +25,9 @@
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NetworkGameList *_network_game_list = NULL;
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/** Mutex for handling delayed insertion/querying of servers. */
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static ThreadMutex *_network_game_list_mutex = ThreadMutex::New();
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/** The games to insert when the GUI thread has time for us. */
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static NetworkGameList *_network_game_delayed_insertion_list = NULL;
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/**
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@@ -72,7 +74,6 @@ static void NetworkGameListHandleDelayedInsert()
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* Add a new item to the linked gamelist. If the IP and Port match
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* return the existing item instead of adding it again
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* @param address the address of the to-be added item
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* @param port the port the server is running on
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* @return a point to the newly added or already existing item
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*/
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NetworkGameList *NetworkGameListAddItem(NetworkAddress address)
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