(svn r22410) -Document: some more bits ;)
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@@ -14,6 +14,7 @@
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#include "video_driver.hpp"
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/** The allegro video driver. */
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class VideoDriver_Allegro: public VideoDriver {
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public:
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/* virtual */ const char *Start(const char * const *param);
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@@ -30,6 +31,7 @@ public:
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/* virtual */ const char *GetName() const { return "allegro"; }
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};
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/** Factory for the allegro video driver. */
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class FVideoDriver_Allegro: public VideoDriverFactory<FVideoDriver_Allegro> {
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public:
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static const int priority = 4;
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@@ -14,6 +14,7 @@
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#include "video_driver.hpp"
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/** The dedicated server video driver. */
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class VideoDriver_Dedicated: public VideoDriver {
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public:
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/* virtual */ const char *Start(const char * const *param);
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@@ -30,6 +31,7 @@ public:
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/* virtual */ const char *GetName() const { return "dedicated"; }
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};
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/** Factory for the dedicated server video driver. */
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class FVideoDriver_Dedicated: public VideoDriverFactory<FVideoDriver_Dedicated> {
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public:
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#ifdef DEDICATED
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@@ -14,9 +14,10 @@
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#include "video_driver.hpp"
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/** The null video driver. */
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class VideoDriver_Null: public VideoDriver {
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private:
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uint ticks;
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uint ticks; ///< Amount of ticks to run.
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public:
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/* virtual */ const char *Start(const char * const *param);
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@@ -33,6 +34,7 @@ public:
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/* virtual */ const char *GetName() const { return "null"; }
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};
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/** Factory the null video driver. */
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class FVideoDriver_Null: public VideoDriverFactory<FVideoDriver_Null> {
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public:
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static const int priority = 0;
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@@ -14,6 +14,7 @@
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#include "video_driver.hpp"
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/** The SDL video driver. */
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class VideoDriver_SDL: public VideoDriver {
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public:
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/* virtual */ const char *Start(const char * const *param);
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@@ -30,6 +31,7 @@ public:
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/* virtual */ const char *GetName() const { return "sdl"; }
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};
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/** Factory for the SDL video driver. */
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class FVideoDriver_SDL: public VideoDriverFactory<FVideoDriver_SDL> {
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public:
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static const int priority = 5;
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@@ -15,20 +15,47 @@
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#include "../driver.h"
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#include "../core/geometry_type.hpp"
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/** The base of all video drivers. */
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class VideoDriver: public Driver {
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public:
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/**
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* Mark a particular area dirty.
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* @param left The left most line of the dirty area.
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* @param top The top most line of the dirty area.
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* @param width The width of the dirty area.
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* @param height The height of the dirty area.
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*/
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virtual void MakeDirty(int left, int top, int width, int height) = 0;
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/**
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* Perform the actual drawing.
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*/
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virtual void MainLoop() = 0;
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/**
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* Change the resolution of the window.
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* @param w The new width.
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* @param h The new height.
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* @return True if the change succeeded.
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*/
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virtual bool ChangeResolution(int w, int h) = 0;
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/**
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* Change the full screen setting.
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* @param fullscreen The new setting.
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* @return True if the change succeeded.
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*/
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virtual bool ToggleFullscreen(bool fullscreen) = 0;
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};
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/** Base of the factory for the video drivers. */
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class VideoDriverFactoryBase: public DriverFactoryBase {
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};
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/**
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* Factory for the video drivers.
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* @tparam T The type of the video factory to register.
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*/
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template <class T>
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class VideoDriverFactory: public VideoDriverFactoryBase {
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public:
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@@ -224,6 +224,11 @@ static void CALLBACK TrackMouseTimerProc(HWND hwnd, UINT msg, UINT event, DWORD
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}
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}
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/**
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* Instantiate a new window.
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* @param full_screen Whether to make a full screen window or not.
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* @return True if the window could be created.
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*/
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bool VideoDriver_Win32::MakeWindow(bool full_screen)
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{
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_fullscreen = full_screen;
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@@ -14,6 +14,7 @@
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#include "video_driver.hpp"
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/** The video driver for windows. */
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class VideoDriver_Win32: public VideoDriver {
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public:
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/* virtual */ const char *Start(const char * const *param);
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@@ -32,6 +33,7 @@ public:
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bool MakeWindow(bool full_screen);
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};
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/** The factory for Windows' video driver. */
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class FVideoDriver_Win32: public VideoDriverFactory<FVideoDriver_Win32> {
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public:
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static const int priority = 10;
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