(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].

This commit is contained in:
rubidium
2011-01-22 09:53:15 +00:00
parent 0cdb1c78cd
commit eb299736c1
33 changed files with 338 additions and 364 deletions

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@@ -12,12 +12,13 @@
#ifndef ALLOC_FUNC_HPP
#define ALLOC_FUNC_HPP
/**
/*
* Functions to exit badly with an error message.
* It has to be linked so the error messages are not
* duplicated in each object file making the final
* binary needlessly large.
*/
void NORETURN MallocError(size_t size);
void NORETURN ReallocError(size_t size);

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@@ -20,6 +20,10 @@
template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size, bool Tcache, bool Tzero> \
type Pool<Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero>
/**
* Create a clean pool.
* @param name The name for the pool.
*/
DEFINE_POOL_METHOD(inline)::Pool(const char *name) :
name(name),
size(0),
@@ -31,6 +35,12 @@ DEFINE_POOL_METHOD(inline)::Pool(const char *name) :
alloc_cache(NULL)
{ }
/**
* Resizes the pool so 'index' can be addressed
* @param index index we will allocate later
* @pre index >= this->size
* @pre index < Tmax_size
*/
DEFINE_POOL_METHOD(inline void)::ResizeFor(size_t index)
{
assert(index >= this->size);
@@ -44,6 +54,10 @@ DEFINE_POOL_METHOD(inline void)::ResizeFor(size_t index)
this->size = new_size;
}
/**
* Searches for first free index
* @return first free index, NO_FREE_ITEM on failure
*/
DEFINE_POOL_METHOD(inline size_t)::FindFirstFree()
{
size_t index = this->first_free;
@@ -69,6 +83,13 @@ DEFINE_POOL_METHOD(inline size_t)::FindFirstFree()
return NO_FREE_ITEM;
}
/**
* Makes given index valid
* @param size size of item
* @param index index of item
* @pre index < this->size
* @pre this->Get(index) == NULL
*/
DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
{
assert(this->data[index] == NULL);
@@ -92,6 +113,12 @@ DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
return item;
}
/**
* Allocates new item
* @param size size of item
* @return pointer to allocated item
* @note error() on failure! (no free item)
*/
DEFINE_POOL_METHOD(void *)::GetNew(size_t size)
{
size_t index = this->FindFirstFree();
@@ -104,6 +131,13 @@ DEFINE_POOL_METHOD(void *)::GetNew(size_t size)
return this->AllocateItem(size, index);
}
/**
* Allocates new item with given index
* @param size size of item
* @param index index of item
* @return pointer to allocated item
* @note usererror() on failure! (index out of range or already used)
*/
DEFINE_POOL_METHOD(void *)::GetNew(size_t size, size_t index)
{
if (index >= Tmax_size) {
@@ -119,6 +153,12 @@ DEFINE_POOL_METHOD(void *)::GetNew(size_t size, size_t index)
return this->AllocateItem(size, index);
}
/**
* Deallocates memory used by this index and marks item as free
* @param index item to deallocate
* @pre unit is allocated (non-NULL)
* @note 'delete NULL' doesn't cause call of this function, so it is safe
*/
DEFINE_POOL_METHOD(void)::FreeItem(size_t index)
{
assert(index < this->size);
@@ -136,6 +176,7 @@ DEFINE_POOL_METHOD(void)::FreeItem(size_t index)
if (!this->cleaning) Titem::PostDestructor(index);
}
/** Destroys all items in the pool and resets all member variables. */
DEFINE_POOL_METHOD(void)::CleanPool()
{
this->cleaning = true;

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@@ -37,9 +37,7 @@ struct Pool {
Titem **data; ///< Pointer to array of pointers to Titem
/** Constructor */
Pool(const char *name);
/** Destroys all items in the pool and resets all member variables */
void CleanPool();
/**
@@ -238,52 +236,13 @@ private:
/** Cache of freed pointers */
AllocCache *alloc_cache;
/**
* Makes given index valid
* @param size size of item
* @param index index of item
* @pre index < this->size
* @pre this->Get(index) == NULL
*/
void *AllocateItem(size_t size, size_t index);
/**
* Resizes the pool so 'index' can be addressed
* @param index index we will allocate later
* @pre index >= this->size
* @pre index < Tmax_size
*/
void ResizeFor(size_t index);
/**
* Searches for first free index
* @return first free index, NO_FREE_ITEM on failure
*/
size_t FindFirstFree();
/**
* Allocates new item
* @param size size of item
* @return pointer to allocated item
* @note error() on failure! (no free item)
*/
void *GetNew(size_t size);
/**
* Allocates new item with given index
* @param size size of item
* @param index index of item
* @return pointer to allocated item
* @note usererror() on failure! (index out of range or already used)
*/
void *GetNew(size_t size, size_t index);
/**
* Deallocates memory used by this index and marks item as free
* @param index item to deallocate
* @pre unit is allocated (non-NULL)
* @note 'delete NULL' doesn't cause call of this function, so it is safe
*/
void FreeItem(size_t index);
};

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@@ -15,6 +15,10 @@
Randomizer _random, _interactive_random;
/**
* Generate the next pseudo random number
* @return the random number
*/
uint32 Randomizer::Next()
{
const uint32 s = this->state[0];
@@ -24,17 +28,30 @@ uint32 Randomizer::Next()
return this->state[1] = ROR(s, 3) - 1;
}
/**
* Generate the next pseudo random number scaled to max
* @param max the maximum value of the returned random number
* @return the random number
*/
uint32 Randomizer::Next(uint32 max)
{
return ((uint64)this->Next() * (uint64)max) >> 32;
}
/**
* (Re)set the state of the random number generator.
* @param seed the new state
*/
void Randomizer::SetSeed(uint32 seed)
{
this->state[0] = seed;
this->state[1] = seed;
}
/**
* (Re)set the state of the random number generators.
* @param seed the new state
*/
void SetRandomSeed(uint32 seed)
{
_random.SetSeed(seed);

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@@ -37,23 +37,8 @@ struct Randomizer {
/** The state of the randomizer */
uint32 state[2];
/**
* Generate the next pseudo random number
* @return the random number
*/
uint32 Next();
/**
* Generate the next pseudo random number scaled to max
* @param max the maximum value of the returned random number
* @return the random number
*/
uint32 Next(uint32 max);
/**
* (Re)set the state of the random number generator.
* @param seed the new state
*/
void SetSeed(uint32 seed);
};
extern Randomizer _random; ///< Random used in the game state calculations