(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].

This commit is contained in:
rubidium
2011-01-22 09:53:15 +00:00
parent 0cdb1c78cd
commit eb299736c1
33 changed files with 338 additions and 364 deletions

View File

@@ -16,6 +16,11 @@
#include "address.h"
#include "../../debug.h"
/**
* Get the hostname; in case it wasn't given the
* IPv4 dotted representation is given.
* @return the hostname
*/
const char *NetworkAddress::GetHostname()
{
if (StrEmpty(this->hostname) && this->address.ss_family != AF_UNSPEC) {
@@ -25,6 +30,10 @@ const char *NetworkAddress::GetHostname()
return this->hostname;
}
/**
* Get the port.
* @return the port.
*/
uint16 NetworkAddress::GetPort() const
{
switch (this->address.ss_family) {
@@ -40,6 +49,10 @@ uint16 NetworkAddress::GetPort() const
}
}
/**
* Set the port.
* @param port set the port number.
*/
void NetworkAddress::SetPort(uint16 port)
{
switch (this->address.ss_family) {
@@ -57,6 +70,12 @@ void NetworkAddress::SetPort(uint16 port)
}
}
/**
* Get the address as a string, e.g. 127.0.0.1:12345.
* @param buffer the buffer to write to
* @param last the last element in the buffer
* @param with_family whether to add the family (e.g. IPvX).
*/
void NetworkAddress::GetAddressAsString(char *buffer, const char *last, bool with_family)
{
if (this->GetAddress()->ss_family == AF_INET6) buffer = strecpy(buffer, "[", last);
@@ -75,6 +94,12 @@ void NetworkAddress::GetAddressAsString(char *buffer, const char *last, bool wit
}
}
/**
* Get the address as a string, e.g. 127.0.0.1:12345.
* @param with_family whether to add the family (e.g. IPvX).
* @return the address
* @note NOT thread safe
*/
const char *NetworkAddress::GetAddressAsString(bool with_family)
{
/* 6 = for the : and 5 for the decimal port number */
@@ -94,6 +119,10 @@ static SOCKET ResolveLoopProc(addrinfo *runp)
return !INVALID_SOCKET;
}
/**
* Get the address in its internal representation.
* @return the address
*/
const sockaddr_storage *NetworkAddress::GetAddress()
{
if (!this->IsResolved()) {
@@ -107,6 +136,11 @@ const sockaddr_storage *NetworkAddress::GetAddress()
return &this->address;
}
/**
* Checks of this address is of the given family.
* @param family the family to check against
* @return true if it is of the given family
*/
bool NetworkAddress::IsFamily(int family)
{
if (!this->IsResolved()) {
@@ -115,6 +149,12 @@ bool NetworkAddress::IsFamily(int family)
return this->address.ss_family == family;
}
/**
* Checks whether this IP address is contained by the given netmask.
* @param netmask the netmask in CIDR notation to test against.
* @note netmask without /n assumes all bits need to match.
* @return true if this IP is within the netmask.
*/
bool NetworkAddress::IsInNetmask(char *netmask)
{
/* Resolve it if we didn't do it already */
@@ -169,6 +209,15 @@ bool NetworkAddress::IsInNetmask(char *netmask)
return true;
}
/**
* Resolve this address into a socket
* @param family the type of 'protocol' (IPv4, IPv6)
* @param socktype the type of socket (TCP, UDP, etc)
* @param flags the flags to send to getaddrinfo
* @param sockets the list of sockets to add the sockets to
* @param func the inner working while looping over the address info
* @return the resolved socket or INVALID_SOCKET.
*/
SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *sockets, LoopProc func)
{
struct addrinfo *ai;
@@ -266,6 +315,10 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
return sock;
}
/**
* Connect to the given address.
* @return the connected socket or INVALID_SOCKET.
*/
SOCKET NetworkAddress::Connect()
{
DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString());
@@ -324,6 +377,11 @@ static SOCKET ListenLoopProc(addrinfo *runp)
return sock;
}
/**
* Make the given socket listen.
* @param socktype the type of socket (TCP, UDP, etc)
* @param sockets the list of sockets to add the sockets to
*/
void NetworkAddress::Listen(int socktype, SocketList *sockets)
{
assert(sockets != NULL);
@@ -340,6 +398,12 @@ void NetworkAddress::Listen(int socktype, SocketList *sockets)
}
}
/**
* Convert the socket type into a string
* @param socktype the socket type to convert
* @return the string representation
* @note only works for SOCK_STREAM and SOCK_DGRAM
*/
/* static */ const char *NetworkAddress::SocketTypeAsString(int socktype)
{
switch (socktype) {
@@ -349,6 +413,12 @@ void NetworkAddress::Listen(int socktype, SocketList *sockets)
}
}
/**
* Convert the address family into a string
* @param family the family to convert
* @return the string representation
* @note only works for AF_INET, AF_INET6 and AF_UNSPEC
*/
/* static */ const char *NetworkAddress::AddressFamilyAsString(int family)
{
switch (family) {