(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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@@ -50,12 +50,6 @@ struct WaterFeature {
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extern WaterFeature _water_feature[CF_END];
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/**
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* Lookup the base sprite to use for a canal.
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* @param feature Which canal feature we want.
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* @param tile Tile index of canal, if appropriate.
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* @return Base sprite returned by GRF, or 0 if none.
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*/
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SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile);
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uint GetCanalSpriteOffset(CanalFeature feature, TileIndex tile, uint cur_offset);
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