(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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@@ -14,11 +14,9 @@
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#include "spriteloader.hpp"
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/** Sprite loader for graphics coming from a (New)GRF. */
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class SpriteLoaderGrf : public SpriteLoader {
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public:
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/**
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* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
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*/
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bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type);
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};
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