(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!

This commit is contained in:
truelight
2004-09-10 19:02:27 +00:00
parent 1c1a5b91c9
commit eb49a19460
82 changed files with 1857 additions and 1857 deletions

View File

@@ -13,7 +13,7 @@
static void DisasterClearSquare(uint tile)
{
int type;
if (!EnsureNoVehicle(tile))
return;
@@ -107,7 +107,7 @@ static void SetDisasterVehiclePos(Vehicle *v, int x, int y, byte z)
if ( (u=v->next) != NULL) {
BeginVehicleMove(u);
u->x_pos = x;
u->y_pos = yt = y - 1 - (max(z - GetSlopeZ(x, y-1), 0) >> 3);
u->z_pos = GetSlopeZ(x,yt);
@@ -144,7 +144,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
return;
GetNewVehiclePos(v, &gp);
SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
if (v->next_order == 1) {
@@ -162,7 +162,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
if (IS_TILETYPE(tile, MP_STATION) &&
IS_BYTE_INSIDE(_map5[tile], 8, 0x43) &&
IS_HUMAN_PLAYER(_map_owner[tile])) {
v->next_order = 1;
v->age = 0;
@@ -176,12 +176,12 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
if (v->y_pos >= (TILES_Y+9) * 16 - 1)
DeleteDisasterVeh(v);
return;
}
}
if (v->next_order > 2) {
if (++v->age <= 13320)
return;
tile = v->tile; /**/
if (IS_TILETYPE(tile, MP_STATION) &&
@@ -245,9 +245,9 @@ static void DisasterTick_UFO(Vehicle *v)
byte z;
v->u.disaster.image_override = (++v->tick_counter & 8) ? 0xF45 : 0xF44;
if (v->next_order == 0) {
// fly around randomly
// fly around randomly
int x = GET_TILE_X(v->dest_tile)*16;
int y = GET_TILE_Y(v->dest_tile)*16;
if (abs(x - v->x_pos) + abs(y - v->y_pos) >= 16) {
@@ -288,11 +288,11 @@ static void DisasterTick_UFO(Vehicle *v)
v->direction = GetDirectionTowards(v, u->x_pos, u->y_pos);
GetNewVehiclePos(v, &gp);
z = v->z_pos;
if (dist <= 16 && z > u->z_pos) z--;
SetDisasterVehiclePos(v, gp.x, gp.y, z);
if (z <= u->z_pos && (u->vehstatus&VS_HIDDEN)==0) {
v->age++;
if (u->u.road.crashed_ctr == 0) {
@@ -332,10 +332,10 @@ static void DestructIndustry(Industry *i)
static void DisasterTick_2(Vehicle *v)
{
GetNewVehiclePosResult gp;
v->tick_counter++;
v->u.disaster.image_override = (v->next_order == 1 && v->tick_counter&4) ? 0xF4F : 0;
GetNewVehiclePos(v, &gp);
SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
@@ -386,7 +386,7 @@ static void DisasterTick_2(Vehicle *v)
return;
tile = TILE_FROM_XY(x,y);
if (!IS_TILETYPE(tile, MP_INDUSTRY))
if (!IS_TILETYPE(tile, MP_INDUSTRY))
return;
v->dest_tile = ind = _map2[tile];
@@ -456,7 +456,7 @@ static void DisasterTick_3(Vehicle *v)
return;
tile = TILE_FROM_XY(x,y);
if (!IS_TILETYPE(tile, MP_INDUSTRY))
if (!IS_TILETYPE(tile, MP_INDUSTRY))
return;
v->dest_tile = ind = _map2[tile];
@@ -546,7 +546,7 @@ static void DisasterTick_4(Vehicle *v)
InitializeDisasterVehicle(w, -6*16, v->y_pos, 0, 5, 12);
w->vehstatus |= VS_DISASTER;
} else if (v->next_order < 1) {
int x = GET_TILE_X(v->dest_tile)*16;
int y = GET_TILE_Y(v->dest_tile)*16;
if (abs(x - v->x_pos) + abs(y - v->y_pos) >= 16) {
@@ -593,7 +593,7 @@ static void DisasterTick_4b(Vehicle *v)
}
if (v->next_order == 0) {
u = &_vehicles[v->u.disaster.unk2];
u = &_vehicles[v->u.disaster.unk2];
if (abs(v->x_pos - u->x_pos) > 16)
return;
v->next_order = 1;
@@ -685,7 +685,7 @@ void OnNewDay_DisasterVehicle(Vehicle *v)
typedef void DisasterInitProc();
// Zeppeliner which crashes on a small airport
static void Disaster0_Init()
static void Disaster0_Init()
{
Vehicle *v = ForceAllocateSpecialVehicle(), *u;
Station *st;
@@ -695,7 +695,7 @@ static void Disaster0_Init()
return;
for(st=_stations;;) {
if (st->xy && st->airport_tile != 0 &&
if (st->xy && st->airport_tile != 0 &&
st->airport_type <= 1 &&
IS_HUMAN_PLAYER(st->owner)) {
x = (GET_TILE_X(st->xy) + 2) * 16;
@@ -714,12 +714,12 @@ static void Disaster0_Init()
u = ForceAllocateSpecialVehicle();
if (u != NULL) {
v->next = u;
InitializeDisasterVehicle(u,x,0,0,3,1);
InitializeDisasterVehicle(u,x,0,0,3,1);
u->vehstatus |= VS_DISASTER;
}
}
static void Disaster1_Init()
static void Disaster1_Init()
{
Vehicle *v = ForceAllocateSpecialVehicle(), *u;
int x;
@@ -737,12 +737,12 @@ static void Disaster1_Init()
u = ForceAllocateSpecialVehicle();
if (u != NULL) {
v->next = u;
InitializeDisasterVehicle(u,x,0,0,3,3);
InitializeDisasterVehicle(u,x,0,0,3,3);
u->vehstatus |= VS_DISASTER;
}
}
static void Disaster2_Init()
static void Disaster2_Init()
{
Industry *i, *found;
Vehicle *v,*u;
@@ -750,7 +750,7 @@ static void Disaster2_Init()
for(found=NULL,i=_industries; i != endof(_industries); i++) {
if (i->xy != 0 &&
i->type == IT_OIL_REFINERY &&
i->type == IT_OIL_REFINERY &&
(found==NULL || CHANCE16(1,2))) {
found = i;
}
@@ -771,12 +771,12 @@ static void Disaster2_Init()
u = ForceAllocateSpecialVehicle();
if (u != NULL) {
v->next = u;
InitializeDisasterVehicle(u,x,y,0,3,5);
InitializeDisasterVehicle(u,x,y,0,3,5);
u->vehstatus |= VS_DISASTER;
}
}
static void Disaster3_Init()
static void Disaster3_Init()
{
Industry *i, *found;
Vehicle *v,*u,*w;
@@ -784,7 +784,7 @@ static void Disaster3_Init()
for(found=NULL,i=_industries; i != endof(_industries); i++) {
if (i->xy != 0 &&
i->type == IT_FACTORY &&
i->type == IT_FACTORY &&
(found==NULL || CHANCE16(1,2))) {
found = i;
}
@@ -805,18 +805,18 @@ static void Disaster3_Init()
u = ForceAllocateSpecialVehicle();
if (u != NULL) {
v->next = u;
InitializeDisasterVehicle(u,x,y,0,5,7);
InitializeDisasterVehicle(u,x,y,0,5,7);
u->vehstatus |= VS_DISASTER;
w = ForceAllocateSpecialVehicle();
if (w != NULL) {
u->next = w;
InitializeDisasterVehicle(w,x,y,140,5,8);
InitializeDisasterVehicle(w,x,y,140,5,8);
}
}
}
static void Disaster4_Init()
static void Disaster4_Init()
{
Vehicle *v = ForceAllocateSpecialVehicle(), *u;
int x,y;
@@ -835,13 +835,13 @@ static void Disaster4_Init()
u = ForceAllocateSpecialVehicle();
if (u != NULL) {
v->next = u;
InitializeDisasterVehicle(u,x,y,0,7,10);
InitializeDisasterVehicle(u,x,y,0,7,10);
u->vehstatus |= VS_DISASTER;
}
}
// Submarine type 1
static void Disaster5_Init()
static void Disaster5_Init()
{
Vehicle *v = ForceAllocateSpecialVehicle();
int x,y;
@@ -862,7 +862,7 @@ static void Disaster5_Init()
}
// Submarine type 2
static void Disaster6_Init()
static void Disaster6_Init()
{
Vehicle *v = ForceAllocateSpecialVehicle();
int x,y;
@@ -882,20 +882,20 @@ static void Disaster6_Init()
v->age = 0;
}
static void Disaster7_Init()
static void Disaster7_Init()
{
Industry *i;
int maxloop = 15;
int index = Random() & 0xF;
do {
for(i=_industries; i != endof(_industries); i++) {
if (i->xy != 0 && i->type == IT_COAL_MINE && --index < 0) {
SET_DPARAM16(0, i->town->index);
AddNewsItem(STR_B005_COAL_MINE_SUBSIDENCE_LEAVES,
AddNewsItem(STR_B005_COAL_MINE_SUBSIDENCE_LEAVES,
NEWS_FLAGS(NM_THIN,NF_VIEWPORT|NF_TILE,NT_ACCIDENT,0), i->xy + TILE_XY(1,1), 0);
{
uint tile = i->xy;
int step = _tileoffs_by_dir[Random() & 3];