(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!

This commit is contained in:
truelight
2004-09-10 19:02:27 +00:00
parent 1c1a5b91c9
commit eb49a19460
82 changed files with 1857 additions and 1857 deletions

22
sound.c
View File

@@ -73,7 +73,7 @@ static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
volume_left = sc->volume_left;
volume_right = sc->volume_right;
if (frac_speed == 0x10000) {
if (frac_speed == 0x10000) {
// Special case when frac_speed is 0x10000
do {
buffer[0]+= *b * volume_left >> 8;
@@ -110,10 +110,10 @@ void MxMixSamples(Mixer *mx, void *buffer, uint samples)
{
int i;
MixerChannel *mc;
// Clear the buffer
memset(buffer, 0, sizeof(int16)*2*samples);
// Mix each channel
for(i=0,mc=mx->channels; i!=lengthof(mx->channels); i++,mc++) {
if (mc->active) {
@@ -154,7 +154,7 @@ static void MxSetChannelRawSrc(MixerChannel *mc, void *mem, uint size, uint rate
// adjust the magnitude to prevent overflow
while (size & 0xFFFF0000)
size >>= 1, rate = (rate >> 1) + 1;
mc->samples_left = size * mc->mx->play_rate / rate;
}
@@ -180,7 +180,7 @@ static void MxOpenBankFile(Mixer *mx, const char *filename)
fe->file_offset = FioReadDword();
fe->file_size = FioReadDword();
}
fe = mx->files;
for(i=0; i!=count; i++,fe++) {
FioSeekTo(fe->file_offset, SEEK_SET);
@@ -221,7 +221,7 @@ static bool MxSetBankSource(MixerChannel *mc, uint bank)
if (fe->file_size == 0)
return false;
mem = malloc(fe->file_size);
FioSeekToFile(fe->file_offset);
FioReadBlock(mem, fe->file_size);
@@ -229,7 +229,7 @@ static bool MxSetBankSource(MixerChannel *mc, uint bank)
for(i=0; i!=fe->file_size; i++) {
((byte*)mem)[i] ^= 0x80;
}
assert(fe->bits_per_sample == 8 && fe->channels == 1 && fe->file_size != 0 && fe->rate != 0);
MxSetChannelRawSrc(mc, mem, fe->file_size, fe->rate, MX_AUTOFREE | MX_UNSIGNED);
@@ -302,10 +302,10 @@ void SndPlayScreenCoordFx(int sound, int x, int y)
if ((vp=w->viewport) &&
IS_INSIDE_1D(x, vp->virtual_left, vp->virtual_width) &&
IS_INSIDE_1D(y, vp->virtual_top, vp->virtual_height)) {
left = ((x - vp->virtual_left) >> vp->zoom) + vp->left;
StartSound(
_sound_idx[sound],
_sound_idx[sound],
clamp(left / 71, 0, 8),
(_sound_base_vol[sound] * msf.effect_vol * _vol_factor_by_zoom[vp->zoom]) >> 15
);
@@ -334,8 +334,8 @@ void SndPlayVehicleFx(int sound, Vehicle *v)
void SndPlayFx(int sound)
{
StartSound(
_sound_idx[sound],
4,
_sound_idx[sound],
4,
(_sound_base_vol[sound] * msf.effect_vol) >> 7
);
}