(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
This commit is contained in:
12
vehicle.h
12
vehicle.h
@@ -6,8 +6,8 @@
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typedef struct VehicleRail {
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uint16 last_speed; // NOSAVE: only used in UI
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uint16 crash_anim_pos;
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uint16 days_since_order_progr;
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uint16 days_since_order_progr;
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uint16 cached_weight; // cached power and weight for the vehicle.
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uint32 cached_power; // no need to save those, they are recomputed on load.
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@@ -69,7 +69,7 @@ struct WorldSprite {
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// screen coordinates
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int16 left, top, right, bottom;
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// world coordinates
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int16 x;
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int16 y;
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@@ -126,7 +126,7 @@ struct Vehicle {
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byte vehstatus; // Status
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byte last_station_visited;
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byte cargo_type; // type of cargo this vehicle is carrying
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byte cargo_days; // how many days have the pieces been in transit
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byte cargo_source;// source of cargo
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@@ -162,7 +162,7 @@ struct Vehicle {
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byte build_year;
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uint16 load_unload_time_rem;
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int32 profit_this_year;
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int32 profit_last_year;
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uint32 value;
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@@ -379,7 +379,7 @@ enum {
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NUM_NORMAL_VEHICLES = 2048,
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NUM_SPECIAL_VEHICLES = 512,
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NUM_VEHICLES = NUM_NORMAL_VEHICLES + NUM_SPECIAL_VEHICLES
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};
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};
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VARDEF Vehicle _vehicles[NUM_VEHICLES];
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