(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!

This commit is contained in:
truelight
2004-09-10 19:02:27 +00:00
parent 1c1a5b91c9
commit eb49a19460
82 changed files with 1857 additions and 1857 deletions

View File

@@ -65,7 +65,7 @@ IDirectMusicPerformance *performance = NULL;
IDirectMusicSegment *segment = NULL;
// the loader bject can load many types of DMusic related files
IDirectMusicLoader *loader = NULL;
IDirectMusicLoader *loader = NULL;
// whether we've initialized COM or not (when deciding whether to shut down)
int COMInitialized = 0;
@@ -81,7 +81,7 @@ struct ProcPtrs {
};
#define M(x) x "\0"
static const char ole_files[] =
static const char ole_files[] =
M("ole32.dll")
M("CoCreateInstance")
M("CoInitialize")
@@ -95,7 +95,7 @@ static ProcPtrs _proc;
static bool LoadOleDLL()
{
if (_proc.CoCreateInstance != NULL)
if (_proc.CoCreateInstance != NULL)
return true;
if (!LoadLibraryList((void**)&_proc, ole_files))
return false;
@@ -151,7 +151,7 @@ bool InitDirectMusic (void)
// midi file for our demo. Again, we need to use CoCreateInstance
// and pass the appropriate ID parameters
if (FAILED(_proc.CoCreateInstance((REFCLSID)CLSID_DirectMusicLoader,
NULL, CLSCTX_INPROC,
NULL, CLSCTX_INPROC,
(REFIID)IID_IDirectMusicLoader,
(LPVOID *)&loader))) {
MSGBOX("Failed to create loader object");
@@ -163,7 +163,7 @@ bool InitDirectMusic (void)
return true;
}
// Releases memory used by all of the initialized
// Releases memory used by all of the initialized
// DirectMusic objects in the program
void ReleaseSegment (void)
{
@@ -174,8 +174,8 @@ void ReleaseSegment (void)
}
void ShutdownDirectMusic (void)
{
// release everything but the segment, which the performance
// will release automatically (and it'll crash if it's been
// release everything but the segment, which the performance
// will release automatically (and it'll crash if it's been
// released already)
if (NULL != loader) {
@@ -196,7 +196,7 @@ void ShutdownDirectMusic (void)
}
}
// Load MIDI file for playing
// Load MIDI file for playing
bool LoadMIDI (char *directory, char *filename)
{
DMUS_OBJECTDESC obj_desc;
@@ -229,8 +229,8 @@ bool LoadMIDI (char *directory, char *filename)
ReleaseSegment();
// and make a new segment
if (FAILED(loader->GetObject(&obj_desc,
(REFIID)IID_IDirectMusicSegment,
if (FAILED(loader->GetObject(&obj_desc,
(REFIID)IID_IDirectMusicSegment,
(LPVOID *) &segment))) {
MSGBOX("LoadMIDI: Get object failed");
return FALSE;