(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
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@@ -35,7 +35,7 @@
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static inline void SetNewLandscapeType(byte landscape)
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{
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_settings_newgame.game_creation.landscape = landscape;
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InvalidateWindowClasses(WC_SELECT_GAME);
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SetWindowClassesDirty(WC_SELECT_GAME);
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}
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enum SelectGameIntroWidgets {
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