(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.

This commit is contained in:
frosch
2009-09-13 19:15:59 +00:00
parent 5de9cc46b5
commit ebd916be3d
61 changed files with 323 additions and 323 deletions

View File

@@ -314,7 +314,7 @@ static void ToggleRailButton_Remove(Window *w)
{
DeleteWindowById(WC_SELECT_STATION, 0);
w->ToggleWidgetLoweredState(RTW_REMOVE);
w->InvalidateWidget(RTW_REMOVE);
w->SetWidgetDirty(RTW_REMOVE);
_remove_button_clicked = w->IsWidgetLowered(RTW_REMOVE);
SetSelectionRed(_remove_button_clicked);
}
@@ -795,7 +795,7 @@ struct BuildRailToolbarWindow : Window {
{
this->RaiseButtons();
this->DisableWidget(RTW_REMOVE);
this->InvalidateWidget(RTW_REMOVE);
this->SetWidgetDirty(RTW_REMOVE);
DeleteWindowById(WC_BUILD_SIGNAL, TRANSPORT_RAIL);
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_RAIL);
@@ -1601,14 +1601,14 @@ public:
case BSW_DRAG_SIGNALS_DENSITY_DECREASE:
if (_settings_client.gui.drag_signals_density > 1) {
_settings_client.gui.drag_signals_density--;
InvalidateWindow(WC_GAME_OPTIONS, 0);
SetWindowDirty(WC_GAME_OPTIONS, 0);
}
break;
case BSW_DRAG_SIGNALS_DENSITY_INCREASE:
if (_settings_client.gui.drag_signals_density < 20) {
_settings_client.gui.drag_signals_density++;
InvalidateWindow(WC_GAME_OPTIONS, 0);
SetWindowDirty(WC_GAME_OPTIONS, 0);
}
break;