(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
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@@ -664,13 +664,13 @@ static bool RedrawScreen(int32 p1)
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static bool InvalidateDetailsWindow(int32 p1)
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{
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InvalidateWindowClasses(WC_VEHICLE_DETAILS);
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SetWindowClassesDirty(WC_VEHICLE_DETAILS);
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return true;
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}
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static bool InvalidateStationBuildWindow(int32 p1)
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{
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InvalidateWindow(WC_BUILD_STATION, 0);
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SetWindowDirty(WC_BUILD_STATION, 0);
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return true;
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}
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@@ -752,7 +752,7 @@ static bool TrainAccelerationModelChanged(int32 p1)
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static bool DragSignalsDensityChanged(int32)
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{
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InvalidateWindow(WC_BUILD_SIGNAL, 0);
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SetWindowDirty(WC_BUILD_SIGNAL, 0);
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return true;
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}
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@@ -820,7 +820,7 @@ static bool DifficultyChange(int32)
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ShowErrorMessage(INVALID_STRING_ID, STR_WARNING_DIFFICULTY_TO_CUSTOM, 0, 0);
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_settings_newgame.difficulty.diff_level = 3;
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}
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InvalidateWindowClasses(WC_SELECT_GAME);
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SetWindowClassesDirty(WC_SELECT_GAME);
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} else {
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_settings_game.difficulty.diff_level = 3;
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}
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@@ -1446,7 +1446,7 @@ CommandCost CmdChangeSetting(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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GamelogStopAction();
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}
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InvalidateWindow(WC_GAME_OPTIONS, 0);
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SetWindowDirty(WC_GAME_OPTIONS, 0);
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}
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return CommandCost();
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@@ -1480,7 +1480,7 @@ CommandCost CmdChangeCompanySetting(TileIndex tile, DoCommandFlag flags, uint32
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return CommandCost();
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}
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InvalidateWindow(WC_GAME_OPTIONS, 0);
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SetWindowDirty(WC_GAME_OPTIONS, 0);
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}
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return CommandCost();
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@@ -1509,7 +1509,7 @@ bool SetSettingValue(uint index, int32 value)
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Write_ValidateSetting(var2, sd, value);
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}
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if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
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InvalidateWindow(WC_GAME_OPTIONS, 0);
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SetWindowDirty(WC_GAME_OPTIONS, 0);
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return true;
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}
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