(svn r17720) -Codechange: guard the CargoPacket variables that are cached in CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen)
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@@ -14,21 +14,30 @@
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#include "saveload.h"
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static const SaveLoad _cargopacket_desc[] = {
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SLE_VAR(CargoPacket, source, SLE_UINT16),
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SLE_VAR(CargoPacket, source_xy, SLE_UINT32),
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SLE_VAR(CargoPacket, loaded_at_xy, SLE_UINT32),
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SLE_VAR(CargoPacket, count, SLE_UINT16),
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SLE_VAR(CargoPacket, days_in_transit, SLE_UINT8),
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SLE_VAR(CargoPacket, feeder_share, SLE_INT64),
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SLE_CONDVAR(CargoPacket, source_type, SLE_UINT8, 125, SL_MAX_VERSION),
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SLE_CONDVAR(CargoPacket, source_id, SLE_UINT16, 125, SL_MAX_VERSION),
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/**
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* Wrapper function to get the CargoPacket's internal structure while
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* some of the variables itself are private.
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* @return the saveload description for CargoPackets.
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*/
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const SaveLoad *GetCargoPacketDesc()
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{
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static const SaveLoad _cargopacket_desc[] = {
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SLE_VAR(CargoPacket, source, SLE_UINT16),
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SLE_VAR(CargoPacket, source_xy, SLE_UINT32),
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SLE_VAR(CargoPacket, loaded_at_xy, SLE_UINT32),
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SLE_VAR(CargoPacket, count, SLE_UINT16),
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SLE_VAR(CargoPacket, days_in_transit, SLE_UINT8),
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SLE_VAR(CargoPacket, feeder_share, SLE_INT64),
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SLE_CONDVAR(CargoPacket, source_type, SLE_UINT8, 125, SL_MAX_VERSION),
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SLE_CONDVAR(CargoPacket, source_id, SLE_UINT16, 125, SL_MAX_VERSION),
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/* Used to be paid_for, but that got changed. */
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SLE_CONDNULL(1, 0, 120),
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/* Used to be paid_for, but that got changed. */
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SLE_CONDNULL(1, 0, 120),
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SLE_END()
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};
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SLE_END()
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};
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return _cargopacket_desc;
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}
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static void Save_CAPA()
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{
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@@ -36,7 +45,7 @@ static void Save_CAPA()
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FOR_ALL_CARGOPACKETS(cp) {
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SlSetArrayIndex(cp->index);
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SlObject(cp, _cargopacket_desc);
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SlObject(cp, GetCargoPacketDesc());
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}
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}
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@@ -46,7 +55,7 @@ static void Load_CAPA()
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while ((index = SlIterateArray()) != -1) {
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CargoPacket *cp = new (index) CargoPacket();
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SlObject(cp, _cargopacket_desc);
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SlObject(cp, GetCargoPacketDesc());
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}
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}
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@@ -698,10 +698,8 @@ static bool LoadOldGood(LoadgameState *ls, int num)
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SB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15));
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SB(ge->acceptance_pickup, GoodsEntry::PICKUP, 1, _cargo_source != 0xFF);
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if (GB(_waiting_acceptance, 0, 12) != 0) {
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CargoPacket *cp = new CargoPacket();
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cp->source = (_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
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cp->count = GB(_waiting_acceptance, 0, 12);
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cp->days_in_transit = _cargo_days;
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CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_days);
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cp->source = (_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
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ge->cargo.Append(cp);
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}
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@@ -1332,8 +1330,12 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
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v->next = (Vehicle *)(size_t)_old_next_ptr;
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if (_cargo_count != 0) {
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CargoPacket *cp = new CargoPacket((_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source, _cargo_count);
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cp->days_in_transit = _cargo_days;
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CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_days);
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cp->source = (_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
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cp->source_xy = (cp->source != INVALID_STATION) ? Station::Get(cp->source)->xy : 0;
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cp->loaded_at_xy = cp->source_xy;
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cp->source_type = ST_INDUSTRY;
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cp->source_id = INVALID_SOURCE;
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v->cargo.Append(cp);
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}
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}
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@@ -239,15 +239,10 @@ static void Load_STNS()
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SB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15));
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if (GB(_waiting_acceptance, 0, 12) != 0) {
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/* Don't construct the packet with station here, because that'll fail with old savegames */
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CargoPacket *cp = new CargoPacket();
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CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_days, _cargo_feeder_share);
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/* In old versions, enroute_from used 0xFF as INVALID_STATION */
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cp->source = (CheckSavegameVersion(7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
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cp->count = GB(_waiting_acceptance, 0, 12);
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cp->days_in_transit = _cargo_days;
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cp->feeder_share = _cargo_feeder_share;
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cp->source_xy = _cargo_source_xy;
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cp->days_in_transit = _cargo_days;
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cp->feeder_share = _cargo_feeder_share;
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SB(ge->acceptance_pickup, GoodsEntry::PICKUP, 1, 1);
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ge->cargo.Append(cp);
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}
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@@ -719,12 +719,9 @@ void Load_VEHS()
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if (_cargo_count != 0 && IsCompanyBuildableVehicleType(v)) {
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/* Don't construct the packet with station here, because that'll fail with old savegames */
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CargoPacket *cp = new CargoPacket();
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CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_days, _cargo_feeder_share);
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cp->source = _cargo_source;
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cp->source_xy = _cargo_source_xy;
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cp->count = _cargo_count;
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cp->days_in_transit = _cargo_days;
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cp->feeder_share = _cargo_feeder_share;
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cp->loaded_at_xy = _cargo_loaded_at_xy;
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v->cargo.Append(cp);
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}
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