(svn r19817) -Fix: MSVC compile warnings
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@@ -525,13 +525,13 @@ static bool DisasterTick_Big_Ufo(DisasterVehicle *v)
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}
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DisasterVehicle *u = new DisasterVehicle();
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InitializeDisasterVehicle(u, -6 * TILE_SIZE, v->y_pos, 135, DIR_SW, ST_BIG_UFO_DESTROYER);
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InitializeDisasterVehicle(u, -6 * (int)TILE_SIZE, v->y_pos, 135, DIR_SW, ST_BIG_UFO_DESTROYER);
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u->big_ufo_destroyer_target = v->index;
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DisasterVehicle *w = new DisasterVehicle();
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u->SetNext(w);
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InitializeDisasterVehicle(w, -6 * TILE_SIZE, v->y_pos, 0, DIR_SW, ST_BIG_UFO_DESTROYER_SHADOW);
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InitializeDisasterVehicle(w, -6 * (int)TILE_SIZE, v->y_pos, 0, DIR_SW, ST_BIG_UFO_DESTROYER_SHADOW);
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w->vehstatus |= VS_SHADOW;
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} else if (v->current_order.GetDestination() == 0) {
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int x = TileX(v->dest_tile) * TILE_SIZE;
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@@ -767,7 +767,7 @@ static void Disaster_Helicopter_Init()
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DisasterVehicle *v = new DisasterVehicle();
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int x = -16 * TILE_SIZE;
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int x = -16 * (int)TILE_SIZE;
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int y = TileY(found->location.tile) * TILE_SIZE + 37;
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InitializeDisasterVehicle(v, x, y, 135, DIR_SW, ST_HELICOPTER);
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