(svn r3205) Some more uses for GB/SB
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@@ -430,7 +430,10 @@ static bool DoCheckTunnelInWay(TileIndex tile, uint z, uint dir)
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FindLandscapeHeightByTile(&ti, tile);
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} while (z < ti.z);
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if (z == ti.z && ti.type == MP_TUNNELBRIDGE && (ti.map5&0xF0) == 0 && (ti.map5&3) == dir) {
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if (z == ti.z &&
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ti.type == MP_TUNNELBRIDGE &&
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GB(ti.map5, 4, 4) == 0 &&
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GB(ti.map5, 0, 2) == dir) {
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_error_message = STR_5003_ANOTHER_TUNNEL_IN_THE_WAY;
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return false;
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}
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