(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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26
network/network_gui.h
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26
network/network_gui.h
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/* $Id$ */
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#ifndef NETWORK_GUI_H
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#define NETWORK_GUI_H
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#ifdef ENABLE_NETWORK
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#include "network_data.h"
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void ShowNetworkNeedPassword(NetworkPasswordType npt);
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void ShowNetworkGiveMoneyWindow(byte player); // PlayerID
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void ShowNetworkChatQueryWindow(DestType type, byte dest);
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void ShowJoinStatusWindow(void);
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void ShowNetworkGameWindow(void);
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void ShowClientList(void);
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#else /* ENABLE_NETWORK */
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/* Network function stubs when networking is disabled */
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static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
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static inline void ShowClientList(void) {}
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static inline void ShowNetworkGameWindow(void) {}
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#endif /* ENABLE_NETWORK */
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#endif /* NETWORK_GUI_H */
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