Merge branch 'master' into jgrpp
# Conflicts: # src/bridge_gui.cpp # src/openttd.cpp # src/settings_type.h # src/table/settings/gui_settings.ini
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@@ -78,6 +78,13 @@ enum ParticipateSurvey {
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PS_YES,
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};
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/** Right-click to close window actions. */
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enum RightClickClose : uint8_t {
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RCC_NO = 0,
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RCC_YES,
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RCC_YES_EXCEPT_STICKY,
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};
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/** Settings related to the difficulty of the game */
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struct DifficultySettings {
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byte competitor_start_time; ///< Unused value, used to load old savegames.
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@@ -209,7 +216,7 @@ struct GUISettings : public TimeSettings {
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uint8 departure_conditionals; ///< how to handle conditional orders
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bool departure_show_all_stops; ///< whether to show stops regardless of loading/unloading done at them
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bool departure_merge_identical; ///< whether to merge identical departures
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bool right_mouse_wnd_close; ///< close window with right click
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RightClickClose right_click_wnd_close; ///< close window with right click
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bool pause_on_newgame; ///< whether to start new games paused or not
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SignalGUISettings signal_gui_mode; ///< select which signal types are shown in the signal GUI
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SignalCycleSettings cycle_signal_types; ///< Which signal types to cycle with the build signal tool.
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@@ -246,6 +253,7 @@ struct GUISettings : public TimeSettings {
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bool show_veh_list_cargo_filter; ///< Show cargo list filter in UI
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uint8 osk_activation; ///< Mouse gesture to trigger the OSK.
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byte starting_colour; ///< default color scheme for the company to start a new game with
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byte starting_colour_secondary; ///< default secondary color scheme for the company to start a new game with
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bool show_newgrf_name; ///< Show the name of the NewGRF in the build vehicle window
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bool show_cargo_in_vehicle_lists; ///< Show the cargoes the vehicles can carry in the list windows
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bool show_wagon_intro_year; ///< Show the introduction year for wagons in the build vehicle window
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