(svn r15893) -Add: watermark crash.sav and don't generate crash information if a loaded crash.sav causes a crash

This commit is contained in:
glx
2009-03-30 00:21:43 +00:00
parent 6ceeb47c8b
commit ec704b21ca
6 changed files with 51 additions and 1 deletions

View File

@@ -14,6 +14,7 @@ enum GamelogActionType {
GLAT_CHEAT, ///< Cheat was used
GLAT_SETTING, ///< Setting changed
GLAT_GRFBUG, ///< GRF bug was triggered
GLAT_EMERGENCY, ///< Emergency savegame
GLAT_END, ///< So we know how many GLATs are there
GLAT_NONE = 0xFF, ///< No logging active; in savegames, end of list
};
@@ -29,6 +30,9 @@ void GamelogPrint(GamelogPrintProc *proc); // needed for WIN32 / WINCE crash.log
void GamelogPrintDebug(int level);
void GamelogPrintConsole();
void GamelogEmergency();
bool GamelogTestEmergency();
void GamelogRevision();
void GamelogMode();
void GamelogOldver();