(svn r15893) -Add: watermark crash.sav and don't generate crash information if a loaded crash.sav causes a crash
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@@ -19,6 +19,7 @@ enum GamelogChangeType {
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GLCT_GRFPARAM, ///< GRF parameter changed
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GLCT_GRFMOVE, ///< GRF order changed
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GLCT_GRFBUG, ///< GRF bug triggered
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GLCT_EMERGENCY, ///< Emergency savegame
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GLCT_END, ///< So we know how many GLCTs are there
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GLCT_NONE = 0xFF, ///< In savegames, end of list
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};
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