Fix #6544: Don't join AI company when loading network game in singleplayer
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@@ -56,5 +56,6 @@ static inline bool IsInteractiveCompany(CompanyID company)
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}
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int CompanyServiceInterval(const Company *c, VehicleType type);
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CompanyID GetFirstPlayableCompanyID();
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#endif /* COMPANY_FUNC_H */
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