(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
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@@ -1218,8 +1218,14 @@ struct BuildVehicleWindow : Window {
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}
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}
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virtual void OnInvalidateData(int data)
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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if (!gui_scope) return;
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/* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */
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if (this->vehicle_type == VEH_ROAD &&
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_settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL &&
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