(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().

This commit is contained in:
frosch
2011-03-13 21:31:29 +00:00
parent 0ff6c8f425
commit ec9540a12a
40 changed files with 427 additions and 69 deletions

View File

@@ -55,8 +55,14 @@ struct SelectGameWindow : public Window {
this->OnInvalidateData();
}
virtual void OnInvalidateData(int data = 0)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);