(svn r9755) -Codechange: refactor some more of the begin loading stuff.

This commit is contained in:
rubidium
2007-04-29 22:33:51 +00:00
parent 202009522c
commit ec9ac99d01
10 changed files with 44 additions and 54 deletions

View File

@@ -2980,6 +2980,17 @@ void Vehicle::BeginLoading()
current_order.type = OT_LOADING;
GetStation(this->last_station_visited)->loading_vehicles.push_back(this);
static const int expense_type[] = { EXPENSES_TRAIN_INC, EXPENSES_ROADVEH_INC, EXPENSES_SHIP_INC, EXPENSES_AIRCRAFT_INC };
SET_EXPENSES_TYPE(expense_type[this->type]);
if (LoadUnloadVehicle(this, true) != 0) {
static const WindowClass invalidate_windows[] = { WC_TRAINS_LIST, WC_ROADVEH_LIST, WC_SHIPS_LIST, WC_AIRCRAFT_LIST };
InvalidateWindow(invalidate_windows[this->type], this->owner);
this->MarkDirty();
}
InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, STATUS_BAR);
}
void Vehicle::LeaveStation()