(svn r3784) Add a type and functions to handle direction changes
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@@ -1930,7 +1930,7 @@ static const Direction _new_direction_table[] = {
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Direction GetDirectionTowards(const Vehicle* v, int x, int y)
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{
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Direction dir;
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byte dirdiff;
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DirDiff dirdiff;
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int i = 0;
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if (y >= v->y_pos) {
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@@ -1945,10 +1945,9 @@ Direction GetDirectionTowards(const Vehicle* v, int x, int y)
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dir = v->direction;
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dirdiff = _new_direction_table[i] - dir;
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if (dirdiff == 0)
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return dir;
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return (dir+((dirdiff&7)<5?1:-1)) & 7;
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dirdiff = DirDifference(_new_direction_table[i], dir);
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if (dirdiff == DIRDIFF_SAME) return dir;
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return ChangeDir(dir, dirdiff > DIRDIFF_REVERSE ? DIRDIFF_45LEFT : DIRDIFF_45RIGHT);
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}
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Trackdir GetVehicleTrackdir(const Vehicle* v)
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