(svn r14731) -Fix: don't initialise UDP multiple times without closing it.

This commit is contained in:
rubidium
2008-12-23 20:58:03 +00:00
parent afddfcb2b1
commit ece37ca2c0
2 changed files with 9 additions and 5 deletions

View File

@@ -684,8 +684,6 @@ static void NetworkInitialize()
_network_first_time = true;
_network_reconnect = 0;
NetworkUDPInitialize();
}
// Query a server to fetch his game-info
@@ -1189,6 +1187,7 @@ void NetworkStartUp()
memset(&_network_game_info, 0, sizeof(_network_game_info));
NetworkUDPInitialize();
NetworkInitialize();
DEBUG(net, 3, "[core] network online, multiplayer available");
NetworkFindBroadcastIPs(_broadcast_list, MAX_INTERFACES);