(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc

Those 4 unified functions were really much alike, so there was no reason to have so much dublicated code
This commit is contained in:
bjarni
2006-08-29 17:41:13 +00:00
parent a9501bef85
commit ecf8edf033
6 changed files with 327 additions and 731 deletions

View File

@@ -23,6 +23,10 @@
#include "newgrf_engine.h"
#include "newgrf_text.h"
#include "date.h"
#include "ship.h"
#include "aircraft.h"
#include "roadveh.h"
#include "depot.h"
Sorting _sorting;
@@ -1197,3 +1201,258 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v)
}
}
}
extern const Widget _player_ships_widgets[];
extern const Widget _player_aircraft_widgets[];
extern const Widget _player_roadveh_widgets[];
extern const Widget _player_trains_widgets[];
void PlayerVehWndProc(Window *w, WindowEvent *e)
{
vehiclelist_d *vl = &WP(w, vehiclelist_d);
const byte vehicle_type = GB(w->window_number, 11, 5);
const byte size_of_row = (vehicle_type == VEH_Aircraft || vehicle_type == VEH_Ship) ? PLY_WND_PRC__SIZE_OF_ROW_BIG : PLY_WND_PRC__SIZE_OF_ROW_SMALL;
switch (e->event) {
case WE_PAINT: {
int x = 2;
int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
int max;
int i;
const PlayerID owner = GB(w->window_number, 0, 8);
const Player *p = GetPlayer(owner);
OrderID order = INVALID_ORDER;
StationID station = INVALID_STATION;
if (w->window_number & SHARE_FLAG) {
order = GB(w->window_number, 16, 16);
} else {
station = GB(w->window_number, 16, 16);
}
BuildVehicleList(vl, vehicle_type, owner, station, order);
SortVehicleList(vl);
SetVScrollCount(w, vl->list_length);
// disable 'Sort By' tooltip on Unsorted sorting criteria
if (vl->sort_type == SORT_BY_UNSORTED) SETBIT(w->disabled_state, 3);
/* draw the widgets */
if (order != INVALID_ORDER) {
/* Shared Orders */
SetDParam(0, w->vscroll.count);
w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST;
w->widget[9].unkA = STR_EMPTY;
w->widget[10].unkA = STR_EMPTY;
SETBIT(w->disabled_state, 9);
SETBIT(w->disabled_state, 10);
} else if (station == INVALID_STATION) {
/* Company Name */
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, w->vscroll.count);
switch (vehicle_type) {
case VEH_Train: w->widget[1].unkA = STR_881B_TRAINS; break;
case VEH_Road: w->widget[1].unkA = STR_9001_ROAD_VEHICLES; break;
case VEH_Ship: w->widget[1].unkA = STR_9805_SHIPS; break;
case VEH_Aircraft: w->widget[1].unkA = STR_A009_AIRCRAFT; break;
default: NOT_REACHED(); break;
}
} else {
/* Station Name */
SetDParam(0, station);
SetDParam(1, w->vscroll.count);
switch (vehicle_type) {
case VEH_Train: w->widget[1].unkA = STR_SCHEDULED_TRAINS; break;
case VEH_Road: w->widget[1].unkA = STR_SCHEDULED_ROAD_VEHICLES; break;
case VEH_Ship: w->widget[1].unkA = STR_SCHEDULED_SHIPS; break;
case VEH_Aircraft: w->widget[1].unkA = STR_SCHEDULED_AIRCRAFT; break;
default: NOT_REACHED(); break;
}
}
DrawWindowWidgets(w);
/* draw sorting criteria string */
DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10);
/* draw arrow pointing up/down for ascending/descending sorting */
DoDrawString(vl->flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10);
max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length);
for (i = w->vscroll.pos; i < max; ++i) {
const Vehicle* v = vl->sort_list[i];
StringID str;
str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2;
SetDParam(0, v->profit_this_year);
SetDParam(1, v->profit_last_year);
switch (vehicle_type) {
case VEH_Train:
DrawTrainImage(v, x + 21, y + 6, w->hscroll.cap, 0, INVALID_VEHICLE);
DrawString(x + 21, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
if (IsTileDepotType(v->tile, TRANSPORT_RAIL) && (v->vehstatus & VS_HIDDEN)) str = STR_021F;
if (v->string_id != STR_SV_TRAIN_NAME) {
SetDParam(0, v->string_id);
DrawString(x + 21, y, STR_01AB, 0);
}
break;
case VEH_Road:
DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE);
DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
if (IsRoadVehInDepot(v)) str = STR_021F;
if (v->string_id != STR_SV_ROADVEH_NAME) {
SetDParam(0, v->string_id);
DrawString(x + 24, y, STR_01AB, 0);
}
break;
case VEH_Ship:
DrawShipImage(v, x + 19, y + 6, INVALID_VEHICLE);
DrawString(x + 12, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
if (IsShipInDepot(v)) str = STR_021F;
if (v->string_id != STR_SV_SHIP_NAME) {
SetDParam(0, v->string_id);
DrawString(x + 12, y, STR_01AB, 0);
}
DrawSmallOrderListShip(v, x + 138, y);
break;
case VEH_Aircraft:
DrawAircraftImage(v, x + 19, y + 6, INVALID_VEHICLE);
DrawString(x + 19, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
if (IsAircraftInHangar(v)) str = STR_021F;
if (v->string_id != STR_SV_AIRCRAFT_NAME) {
SetDParam(0, v->string_id);
DrawString(x + 19, y, STR_01AB, 0);
}
DrawSmallOrderListAircraft(v, x + 136, y);
break;
default: NOT_REACHED(); break;
}
SetDParam(0, v->unitnumber);
DrawString(x, y + 2, str, 0);
DrawVehicleProfitButton(v, x, y + 13);
y += size_of_row;
}
} break;
case WE_CLICK: {
switch (e->click.widget) {
case 3: /* Flip sorting method ascending/descending */
vl->flags ^= VL_DESC;
vl->flags |= VL_RESORT;
switch (vehicle_type) {
case VEH_Train: _sorting.train.order = !!(vl->flags & VL_DESC); break;
case VEH_Road: _sorting.roadveh.order = !!(vl->flags & VL_DESC); break;
case VEH_Ship: _sorting.ship.order = !!(vl->flags & VL_DESC); break;
case VEH_Aircraft: _sorting.aircraft.order = !!(vl->flags & VL_DESC); break;
default: NOT_REACHED(); break;
}
SetWindowDirty(w);
break;
case 4: case 5:/* Select sorting criteria dropdown menu */
ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0);
return;
case 7: { /* Matrix to show vehicles */
uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / size_of_row;
const Vehicle *v;
if (id_v >= w->vscroll.cap) return; // click out of bounds
id_v += w->vscroll.pos;
if (id_v >= vl->list_length) return; // click out of list bound
v = vl->sort_list[id_v];
switch (vehicle_type) {
case VEH_Train: ShowTrainViewWindow(v); break;
case VEH_Road: ShowRoadVehViewWindow(v); break;
case VEH_Ship: ShowShipViewWindow(v); break;
case VEH_Aircraft: ShowAircraftViewWindow(v); break;
default: NOT_REACHED(); break;
}
} break;
case 9: /* Build new Vehicle */
switch (vehicle_type) {
case VEH_Train:
assert(IsWindowOfPrototype(w, _player_trains_widgets));
ShowBuildTrainWindow(0);
break;
case VEH_Road:
assert(IsWindowOfPrototype(w, _player_roadveh_widgets));
ShowBuildRoadVehWindow(0);
break;
case VEH_Ship:
assert(IsWindowOfPrototype(w, _player_ships_widgets));
ShowBuildShipWindow(0);
break;
case VEH_Aircraft:
assert(IsWindowOfPrototype(w, _player_aircraft_widgets));
ShowBuildAircraftWindow(0);
break;
default: NOT_REACHED(); break;
}
break;
case 10: {
if (vehicle_type == VEH_Train && !IsWindowOfPrototype(w, _player_trains_widgets)) break;
if (vehicle_type == VEH_Road && !IsWindowOfPrototype(w, _player_roadveh_widgets)) break;
if (vehicle_type == VEH_Ship && !IsWindowOfPrototype(w, _player_ships_widgets)) break;
if (vehicle_type == VEH_Aircraft && !IsWindowOfPrototype(w, _player_aircraft_widgets)) break;
ShowReplaceVehicleWindow(vehicle_type);
break;
}
}
} break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
if (vl->sort_type != e->dropdown.index) {
// value has changed -> resort
vl->flags |= VL_RESORT;
vl->sort_type = e->dropdown.index;
switch (vehicle_type) {
case VEH_Train: _sorting.train.criteria = vl->sort_type; break;
case VEH_Road: _sorting.roadveh.criteria = vl->sort_type; break;
case VEH_Ship: _sorting.ship.criteria = vl->sort_type; break;
case VEH_Aircraft: _sorting.aircraft.criteria = vl->sort_type; break;
default: NOT_REACHED(); break;
}
// enable 'Sort By' if a sorter criteria is chosen
if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3);
}
SetWindowDirty(w);
break;
case WE_CREATE:
/* IMPORTANT: order and criteria needs to be set after the window is created, but before it's used */
/* w->window_number is not yet set at this point, so we lack info on what kind of vehicle we are dealing with */
vl->sort_list = NULL;
vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
break;
case WE_DESTROY:
free((void*)vl->sort_list);
break;
case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
if (--vl->resort_timer == 0) {
StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : GB(w->window_number, 16, 16);
PlayerID owner = GB(w->window_number, 0, 8);
DEBUG(misc, 1) ("Periodic resort ships list player %d station %d", owner, station);
vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
vl->flags |= VL_RESORT;
SetWindowDirty(w);
}
break;
case WE_RESIZE:
/* Update the scroll + matrix */
if (vehicle_type == VEH_Train) w->hscroll.cap += e->sizing.diff.x;
w->vscroll.cap += e->sizing.diff.y / size_of_row;
w->widget[7].unkA = (w->vscroll.cap << 8) + 1;
break;
}
}