(svn r2712) Overhaul DirectMusic MIDI backend:
- Merge the .c and .cpp part into one file - Properly deinitialize at the end - Remove "experimental" status - Miscellaneous smaller changes -Fix: Volume control works now
This commit is contained in:
		
							
								
								
									
										7
									
								
								Makefile
									
									
									
									
									
								
							
							
						
						
									
										7
									
								
								Makefile
									
									
									
									
									
								
							@@ -66,6 +66,7 @@
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# MIDI: if set, it will use it as custom path to midi player.
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#       If unset, it will use the hardcoded path in the c code
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#       This can still be overriden by the music.extmidi openttd.cfg option.
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# WITH_DIRECTMUSIC: enable DirectMusic MIDI support
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# WITH_NETWORK: enable networking
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# DEDICATED: allows compilation on UNIX without SDL. Useful for dedicated servers
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#
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@@ -118,9 +119,6 @@
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# CC_HOST: the gcc of your localhost if you are making a target that produces incompatible executables
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# CFLAGS_HOST: cflags used for CC_HOST. Make it something if you are getting errors when you try to compi
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#		windows executables on linux. (just: CFLAGS_HOST:='-I' or something)
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#
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# Experimental (does not work properly):
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# WITH_DIRECTMUSIC: enable DirectMusic MIDI support
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##############################################################################
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@@ -751,8 +749,7 @@ OBJS += winres.o
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endif
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ifdef WITH_DIRECTMUSIC
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C_SOURCES += music/dmusic.c
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CXX_SOURCES += music/dmusic2.cpp
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CXX_SOURCES += music/dmusic.cpp
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endif
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DEPS = $(OBJS:%.o=.deps/%.d)
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@@ -27,6 +27,7 @@ $(MAKE_CONFIG):
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	$(call CONFIG_LINE,MIDI:=$(MIDI))
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	$(call CONFIG_LINE,MIDI_ARG:=$(MIDI_ARG))
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	$(call CONFIG_LINE,SUPRESS_LANG_ERRORS:=$(SUPRESS_LANG_ERRORS))
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	$(call CONFIG_LINE,WITH_DIRECTMUSIC:=$(WITH_DIRECTMUSIC))
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	$(call CONFIG_LINE,WITH_NETWORK:=$(WITH_NETWORK))
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	$(call CONFIG_LINE,DEDICATED:=$(DEDICATED))
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	$(call CONFIG_LINE,GPMI:=$(GPMI))
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@@ -48,11 +49,6 @@ $(MAKE_CONFIG):
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	$(call CONFIG_LINE,CUSTOM_LANG_PATH:=$(CUSTOM_LANG_PATH))
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	$(call CONFIG_LINE,)
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	$(call CONFIG_LINE,\# Experimental)
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	$(call CONFIG_LINE,WITH_DIRECTMUSIC:=$(WITH_DIRECTMUSIC))
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	$(call CONFIG_LINE,)
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	$(call CONFIG_LINE,)
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	$(call CONFIG_LINE,\# Flag to skip test for OS when building static)
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	$(call CONFIG_LINE,\# OpenTTD have only been succesfully tested with static builds on MorphOS and MacOSX)
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	$(call CONFIG_LINE,\# If you want to try anyway on other OSes, set this flag)
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										114
									
								
								music/dmusic.c
									
									
									
									
									
								
							
							
						
						
									
										114
									
								
								music/dmusic.c
									
									
									
									
									
								
							@@ -1,114 +0,0 @@
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/* $Id$ */
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/*********************************************************************
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 * OpenTTD: An Open Source Transport Tycoon Deluxe clone             *
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 * Copyright (c) 2002-2004 OpenTTD Developers. All Rights Reserved.  *
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 *                                                                   *
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 * Web site: http://openttd.sourceforge.net/                         *
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 *********************************************************************/
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/*
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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		||||
 *
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 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program; if not, write to the Free Software
 | 
			
		||||
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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		||||
 */
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/* DirectMusic driver for Win32 */
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/* Based on dxmci from TTDPatch */
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#include "../stdafx.h"
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#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
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#include "../openttd.h"
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#include "../string.h"
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#include "../variables.h"
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#include "../sound.h"
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#include "dmusic.h"
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static const char * DMusicMidiStart(const char * const *parm);
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static void DMusicMidiStop(void);
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static void DMusicMidiPlaySong(const char *filename);
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static void DMusicMidiStopSong(void);
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static bool DMusicMidiIsSongPlaying(void);
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static void DMusicMidiSetVolume(byte vol);
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const HalMusicDriver _dmusic_midi_driver = {
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	DMusicMidiStart,
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	DMusicMidiStop,
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	DMusicMidiPlaySong,
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	DMusicMidiStopSong,
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	DMusicMidiIsSongPlaying,
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	DMusicMidiSetVolume,
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};
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extern bool LoadMIDI (char *directory, char *filename);
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extern bool InitDirectMusic (void);
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extern void ReleaseSegment (void);
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extern void ShutdownDirectMusic (void);
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extern bool LoadMIDI (char *directory, char *filename);
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extern void PlaySegment (void);
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extern void StopSegment (void);
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extern bool IsSegmentPlaying (void);
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extern void SetVolume (long);
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static bool seeking = false;
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static const char * DMusicMidiStart(const char * const *parm)
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{
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	return InitDirectMusic() ? NULL : "Unable to initialize DirectMusic";
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}
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static void DMusicMidiStop(void)
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{
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	StopSegment();
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}
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static void DMusicMidiPlaySong(const char *filename)
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{
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	char *pos;
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	char dir[MAX_PATH];
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	char file[MAX_PATH];
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	// split full path into directory and file components
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	ttd_strlcpy(dir, filename, MAX_PATH);
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	pos = strrchr(dir, '\\') + 1;
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	ttd_strlcpy(file, pos, MAX_PATH);
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	*pos = '\0';
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	LoadMIDI(dir, file);
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	PlaySegment();
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	seeking = true;
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}
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static void DMusicMidiStopSong(void)
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{
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	StopSegment();
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}
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static bool DMusicMidiIsSongPlaying(void)
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{
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	/* Not the nicest code, but there is a short delay before playing actually 
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	 * starts. OpenTTD makes no provision for this. */
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	if (!IsSegmentPlaying() && seeking) return true;
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	if (IsSegmentPlaying()) seeking = false;
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	return IsSegmentPlaying();
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}
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static void DMusicMidiSetVolume(byte vol)
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{
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	SetVolume(vol);
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}
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#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */
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										226
									
								
								music/dmusic.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										226
									
								
								music/dmusic.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,226 @@
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/* $Id$ */
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#include "../stdafx.h"
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#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
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extern "C" {
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	#include "../openttd.h"
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	#include "../debug.h"
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	#include "../win32.h"
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	#include "dmusic.h"
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}
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#include <windows.h>
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#include <dmksctrl.h>
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#include <dmusici.h>
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#include <dmusicc.h>
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#include <dmusicf.h>
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// the performance object controls manipulation of the segments
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static IDirectMusicPerformance* performance = NULL;
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// the loader object can load many types of DMusic related files
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static IDirectMusicLoader* loader = NULL;
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// the segment object is where the MIDI data is stored for playback
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static IDirectMusicSegment* segment = NULL;
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static bool seeking = false;
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#define M(x) x "\0"
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static const char ole_files[] =
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	M("ole32.dll")
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	M("CoCreateInstance")
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	M("CoInitialize")
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	M("CoUninitialize")
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	M("")
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;
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#undef M
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struct ProcPtrs {
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	unsigned long (WINAPI * CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID* ppv);
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	HRESULT (WINAPI * CoInitialize)(LPVOID pvReserved);
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	void (WINAPI * CoUninitialize)();
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};
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static ProcPtrs proc;
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static const char* DMusicMidiStart(const char* const* parm)
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{
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	if (performance != NULL) return NULL;
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	if (proc.CoCreateInstance == NULL) {
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		if (!LoadLibraryList((Function*)&proc, ole_files))
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			return "ole32.dll load failed";
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		||||
	}
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	// Initialize COM
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	if (FAILED(proc.CoInitialize(NULL))) {
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		return "COM initialization failed";
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	}
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	// create the performance object
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	if (FAILED(proc.CoCreateInstance(
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				CLSID_DirectMusicPerformance,
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				NULL,
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				CLSCTX_INPROC,
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				IID_IDirectMusicPerformance,
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				(LPVOID*)&performance
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			))) {
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		proc.CoUninitialize();
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		return "Failed to create the performance object";
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	}
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	// initialize it
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	if (FAILED(performance->Init(NULL, NULL, NULL))) {
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		performance->Release();
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		performance = NULL;
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		proc.CoUninitialize();
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		return "Failed to initialize performance object";
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	}
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	// choose default Windows synth
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	if (FAILED(performance->AddPort(NULL))) {
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		performance->CloseDown();
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		performance->Release();
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		performance = NULL;
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		proc.CoUninitialize();
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		return "AddPort failed";
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	}
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	// create the loader object; this will be used to load the MIDI file
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	if (FAILED(proc.CoCreateInstance(
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				CLSID_DirectMusicLoader,
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				NULL,
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				CLSCTX_INPROC,
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				IID_IDirectMusicLoader,
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				(LPVOID*)&loader
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			))) {
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		performance->CloseDown();
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		performance->Release();
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		performance = NULL;
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		proc.CoUninitialize();
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		return "Failed to create loader object";
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	}
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	return NULL;
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		||||
}
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static void DMusicMidiStop(void)
 | 
			
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{
 | 
			
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	/* release everything but the segment, which the performance
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	 * will release automatically (and it'll crash if it's been
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	 * released already) */
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	seeking = false;
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	loader->Release();
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	loader = NULL;
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	performance->CloseDown();
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	performance->Release();
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	performance = NULL;
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	segment = NULL;
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		||||
 | 
			
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	proc.CoUninitialize();
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		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
static void DMusicMidiPlaySong(const char* filename)
 | 
			
		||||
{
 | 
			
		||||
	// set up the loader object info
 | 
			
		||||
	DMUS_OBJECTDESC obj_desc;
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		||||
	ZeroMemory(&obj_desc, sizeof(obj_desc));
 | 
			
		||||
	obj_desc.dwSize = sizeof(obj_desc);
 | 
			
		||||
	obj_desc.guidClass = CLSID_DirectMusicSegment;
 | 
			
		||||
	obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH;
 | 
			
		||||
	MultiByteToWideChar(
 | 
			
		||||
		CP_ACP, MB_PRECOMPOSED,
 | 
			
		||||
		filename, -1,
 | 
			
		||||
		obj_desc.wszFileName, lengthof(obj_desc.wszFileName)
 | 
			
		||||
	);
 | 
			
		||||
 | 
			
		||||
	// release the existing segment if we have any
 | 
			
		||||
	if (segment != NULL) {
 | 
			
		||||
		segment->Release();
 | 
			
		||||
		segment = NULL;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// make a new segment
 | 
			
		||||
	if (FAILED(loader->GetObject(
 | 
			
		||||
				&obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment
 | 
			
		||||
			))) {
 | 
			
		||||
		DEBUG(misc, 0) ("DirectMusic: Get object failed");
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// tell the segment what kind of data it contains
 | 
			
		||||
	if (FAILED(segment->SetParam(
 | 
			
		||||
				GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance
 | 
			
		||||
			))) {
 | 
			
		||||
		DEBUG(misc, 0) ("DirectMusic: SetParam (MIDI file) failed");
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// tell the segment to 'download' the instruments
 | 
			
		||||
	if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) {
 | 
			
		||||
		DEBUG(misc, 0) ("DirectMusic: Failed to download instruments");
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// start playing the MIDI file
 | 
			
		||||
	if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) {
 | 
			
		||||
		DEBUG(misc, 0) ("DirectMusic: PlaySegment failed");
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	seeking = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
static void DMusicMidiStopSong(void)
 | 
			
		||||
{
 | 
			
		||||
	if (FAILED(performance->Stop(segment, NULL, 0, 0))) {
 | 
			
		||||
		DEBUG(misc, 0) ("DirecMusic: StopSegment failed");
 | 
			
		||||
	}
 | 
			
		||||
	seeking = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
static bool DMusicMidiIsSongPlaying(void)
 | 
			
		||||
{
 | 
			
		||||
	/* Not the nicest code, but there is a short delay before playing actually
 | 
			
		||||
	 * starts. OpenTTD makes no provision for this. */
 | 
			
		||||
	if (performance->IsPlaying(segment, NULL) == S_OK) {
 | 
			
		||||
		seeking = false;
 | 
			
		||||
		return true;
 | 
			
		||||
	} else {
 | 
			
		||||
		return seeking;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
static void DMusicMidiSetVolume(byte vol)
 | 
			
		||||
{
 | 
			
		||||
	// 0 - 127 -> -2000 - 0
 | 
			
		||||
	long db = vol * 2000 / 127 - 2000;
 | 
			
		||||
	performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
extern "C" const HalMusicDriver _dmusic_midi_driver = {
 | 
			
		||||
	DMusicMidiStart,
 | 
			
		||||
	DMusicMidiStop,
 | 
			
		||||
	DMusicMidiPlaySong,
 | 
			
		||||
	DMusicMidiStopSong,
 | 
			
		||||
	DMusicMidiIsSongPlaying,
 | 
			
		||||
	DMusicMidiSetVolume,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
@@ -1,313 +0,0 @@
 | 
			
		||||
/* $Id$ */
 | 
			
		||||
 | 
			
		||||
/*********************************************************************
 | 
			
		||||
 * OpenTTD: An Open Source Transport Tycoon Deluxe clone             *
 | 
			
		||||
 * Copyright (c) 2002-2004 OpenTTD Developers. All Rights Reserved.  *
 | 
			
		||||
 *                                                                   *
 | 
			
		||||
 * Web site: http://openttd.sourceforge.net/                         *
 | 
			
		||||
 *********************************************************************/
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * This program is free software; you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation; either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program; if not, write to the Free Software
 | 
			
		||||
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
/* DirectMusic driver for Win32 */
 | 
			
		||||
/* Based on dxmci from TTDPatch */
 | 
			
		||||
 | 
			
		||||
#include "../stdafx.h"
 | 
			
		||||
 | 
			
		||||
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
 | 
			
		||||
 | 
			
		||||
// for gcc, the GUIDs are available in a library instead
 | 
			
		||||
#ifndef __GNUC__
 | 
			
		||||
#define INITGUID
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef __cplusplus
 | 
			
		||||
	extern "C" {
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include "../openttd.h"
 | 
			
		||||
#include "../debug.h"
 | 
			
		||||
 | 
			
		||||
#ifdef __cplusplus
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
 | 
			
		||||
#include <dmksctrl.h>
 | 
			
		||||
#include <dmusici.h>
 | 
			
		||||
#include <dmusicc.h>
 | 
			
		||||
#include <dmusicf.h>
 | 
			
		||||
 | 
			
		||||
#define MSGBOX(output)	DEBUG(misc, 0) ("DirectMusic driver: %s\n", output); //MessageBox(NULL, output, "dxmci",MB_OK);
 | 
			
		||||
 | 
			
		||||
static void MultiToWide(WCHAR* to, const char* from)
 | 
			
		||||
{
 | 
			
		||||
	MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from, -1, to, _MAX_PATH);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// the performance object controls manipulation of  the segments
 | 
			
		||||
static IDirectMusicPerformance *performance = NULL;
 | 
			
		||||
 | 
			
		||||
// the segment object is where the MIDI data is stored for playback
 | 
			
		||||
static IDirectMusicSegment *segment = NULL;
 | 
			
		||||
 | 
			
		||||
// the loader bject can load many types of DMusic related files
 | 
			
		||||
static IDirectMusicLoader *loader = NULL;
 | 
			
		||||
 | 
			
		||||
// whether we've initialized COM or not (when deciding whether to shut down)
 | 
			
		||||
static int COMInitialized = 0;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
extern "C" bool LoadLibraryList(void **proc, const char *dll);
 | 
			
		||||
 | 
			
		||||
// Use lazy linking
 | 
			
		||||
struct ProcPtrs {
 | 
			
		||||
	unsigned long (WINAPI *CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID * ppv);
 | 
			
		||||
	HRESULT (WINAPI *CoInitialize)(  LPVOID pvReserved );
 | 
			
		||||
	void (WINAPI *CoUninitialize)( );
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define M(x) x "\0"
 | 
			
		||||
static const char ole_files[] =
 | 
			
		||||
	M("ole32.dll")
 | 
			
		||||
	M("CoCreateInstance")
 | 
			
		||||
	M("CoInitialize")
 | 
			
		||||
	M("CoUninitialize")
 | 
			
		||||
	M("")
 | 
			
		||||
;
 | 
			
		||||
#undef M
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
static ProcPtrs _proc;
 | 
			
		||||
 | 
			
		||||
static bool LoadOleDLL(void)
 | 
			
		||||
{
 | 
			
		||||
	if (_proc.CoCreateInstance != NULL)
 | 
			
		||||
		return true;
 | 
			
		||||
	if (!LoadLibraryList((void**)&_proc, ole_files))
 | 
			
		||||
		return false;
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef __cplusplus
 | 
			
		||||
extern "C" {
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Initialize COM and DirectMusic
 | 
			
		||||
bool InitDirectMusic(void)
 | 
			
		||||
{
 | 
			
		||||
	if (NULL != performance)
 | 
			
		||||
		return true;
 | 
			
		||||
 | 
			
		||||
	// Initialize COM
 | 
			
		||||
	if (!COMInitialized) {
 | 
			
		||||
		if (!LoadOleDLL()) {
 | 
			
		||||
			MSGBOX("ole32.dll load failed");
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		_proc.CoInitialize(NULL);
 | 
			
		||||
		COMInitialized = 1;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Create the performance object via CoCreateInstance
 | 
			
		||||
	if (FAILED(_proc.CoCreateInstance(
 | 
			
		||||
				CLSID_DirectMusicPerformance,
 | 
			
		||||
				NULL,
 | 
			
		||||
				CLSCTX_INPROC,
 | 
			
		||||
				IID_IDirectMusicPerformance,
 | 
			
		||||
				(LPVOID*)&performance
 | 
			
		||||
			))) {
 | 
			
		||||
		MSGBOX("Failed to create the performance object");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Initialize it
 | 
			
		||||
	if (FAILED(performance->Init(NULL, NULL, NULL))) {
 | 
			
		||||
		MSGBOX("Failed to initialize performance object");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Choose default Windows synth
 | 
			
		||||
	if (FAILED(performance->AddPort(NULL))) {
 | 
			
		||||
		MSGBOX("AddPort failed");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// now we'll create the loader object. This will be used to load the
 | 
			
		||||
	// midi file for our demo. Again, we need to use CoCreateInstance
 | 
			
		||||
	// and pass the appropriate ID parameters
 | 
			
		||||
	if (FAILED(_proc.CoCreateInstance(
 | 
			
		||||
				CLSID_DirectMusicLoader,
 | 
			
		||||
				NULL,
 | 
			
		||||
				CLSCTX_INPROC,
 | 
			
		||||
				IID_IDirectMusicLoader,
 | 
			
		||||
				(LPVOID*)&loader
 | 
			
		||||
			))) {
 | 
			
		||||
		MSGBOX("Failed to create loader object");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// that's it for initialization. If we made it this far we
 | 
			
		||||
	// were successful.
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Releases memory used by all of the initialized
 | 
			
		||||
// DirectMusic objects in the program
 | 
			
		||||
void ReleaseSegment(void)
 | 
			
		||||
{
 | 
			
		||||
	if (NULL != segment) {
 | 
			
		||||
		segment->Release();
 | 
			
		||||
		segment = NULL;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ShutdownDirectMusic(void)
 | 
			
		||||
{
 | 
			
		||||
	// release everything but the segment, which the performance
 | 
			
		||||
	// will release automatically (and it'll crash if it's been
 | 
			
		||||
	// released already)
 | 
			
		||||
 | 
			
		||||
	if (NULL != loader) {
 | 
			
		||||
		loader->Release();
 | 
			
		||||
		loader = NULL;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (NULL != performance) {
 | 
			
		||||
		performance->CloseDown();
 | 
			
		||||
		performance->Release();
 | 
			
		||||
		performance = NULL;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (COMInitialized) {
 | 
			
		||||
		_proc.CoUninitialize();
 | 
			
		||||
		COMInitialized = 0;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Load MIDI file for playing
 | 
			
		||||
bool LoadMIDI(const char *directory, const char *filename)
 | 
			
		||||
{
 | 
			
		||||
	DMUS_OBJECTDESC obj_desc;
 | 
			
		||||
	WCHAR w_directory[_MAX_PATH];	// utf-16 version of the directory name.
 | 
			
		||||
	WCHAR w_filename[_MAX_PATH];	// utf-16 version of the file name
 | 
			
		||||
 | 
			
		||||
	if (NULL == performance)
 | 
			
		||||
		return false;
 | 
			
		||||
 | 
			
		||||
	MultiToWide(w_directory, directory);
 | 
			
		||||
 | 
			
		||||
	if (FAILED(loader->SetSearchDirectory(
 | 
			
		||||
				GUID_DirectMusicAllTypes, w_directory, FALSE
 | 
			
		||||
			))) {
 | 
			
		||||
		MSGBOX("LoadMIDI: SetSearchDirectory failed");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// set up the loader object info
 | 
			
		||||
	ZeroMemory(&obj_desc, sizeof(obj_desc));
 | 
			
		||||
	obj_desc.dwSize = sizeof(obj_desc);
 | 
			
		||||
 | 
			
		||||
	MultiToWide(w_filename, filename);
 | 
			
		||||
	obj_desc.guidClass = CLSID_DirectMusicSegment;
 | 
			
		||||
 | 
			
		||||
	wcscpy(obj_desc.wszFileName, w_filename);
 | 
			
		||||
	obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME;
 | 
			
		||||
 | 
			
		||||
	// release the existing segment if we have any
 | 
			
		||||
	if (NULL != segment)
 | 
			
		||||
		ReleaseSegment();
 | 
			
		||||
 | 
			
		||||
	// and make a new segment
 | 
			
		||||
	if (FAILED(loader->GetObject(
 | 
			
		||||
				&obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment
 | 
			
		||||
			))) {
 | 
			
		||||
		MSGBOX("LoadMIDI: Get object failed");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// next we need to tell the segment what kind of data it contains. We do this
 | 
			
		||||
	// with the IDirectMusicSegment::SetParam function.
 | 
			
		||||
	if (FAILED(segment->SetParam(
 | 
			
		||||
				GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance
 | 
			
		||||
			))) {
 | 
			
		||||
		MSGBOX("LoadMIDI: SetParam (MIDI file) failed");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// finally, we need to tell the segment to 'download' the instruments
 | 
			
		||||
	if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) {
 | 
			
		||||
		MSGBOX("LoadMIDI: Failed to download instruments");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// at this point, the MIDI file is loaded and ready to play!
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Start playing the MIDI file
 | 
			
		||||
void PlaySegment(void)
 | 
			
		||||
{
 | 
			
		||||
	if (NULL == performance)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) {
 | 
			
		||||
		MSGBOX("PlaySegment failed");
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Stop playing
 | 
			
		||||
void StopSegment(void)
 | 
			
		||||
{
 | 
			
		||||
	if (NULL == performance || NULL == segment)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	if (FAILED(performance->Stop(segment, NULL, 0, 0))) {
 | 
			
		||||
		MSGBOX("StopSegment failed");
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Find out whether playing has started or stopped
 | 
			
		||||
bool IsSegmentPlaying(void)
 | 
			
		||||
{
 | 
			
		||||
	if (NULL == performance || NULL == segment)
 | 
			
		||||
		return false;
 | 
			
		||||
 | 
			
		||||
	// IsPlaying return S_OK if the segment is currently playing
 | 
			
		||||
	return performance->IsPlaying(segment, NULL) == S_OK;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SetVolume(long vol)
 | 
			
		||||
{
 | 
			
		||||
	long db;
 | 
			
		||||
 | 
			
		||||
	if (performance == NULL && !InitDirectMusic())
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	db = ((vol >> 21) & 0x7ff) - 1000;
 | 
			
		||||
	performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#if defined(__cplusplus)
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */
 | 
			
		||||
		Reference in New Issue
	
	Block a user