Cache highest snowline value
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@@ -128,6 +128,7 @@ static void _GenerateWorld()
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_settings_game.game_creation.snow_line_height = DEF_SNOWLINE_HEIGHT;
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UpdateCachedSnowLine();
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UpdateCachedSnowLineBounds();
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} else {
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GenerateLandscape(_gw.mode);
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GenerateClearTile();
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