(svn r20283) -Codechange: Unify start of doygen comments.
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@@ -62,7 +62,8 @@ uint16 Industry::counts[NUM_INDUSTRYTYPES];
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IndustrySpec _industry_specs[NUM_INDUSTRYTYPES];
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IndustryTileSpec _industry_tile_specs[NUM_INDUSTRYTILES];
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/** This function initialize the spec arrays of both
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/**
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* This function initialize the spec arrays of both
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* industry and industry tiles.
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* It adjusts the enabling of the industry too, based on climate availability.
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* This will allow for clearer testings */
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@@ -1119,7 +1120,8 @@ void OnTick_Industry()
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}
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}
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/** Check the conditions of #CHECK_NOTHING (Always succeeds).
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/**
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* Check the conditions of #CHECK_NOTHING (Always succeeds).
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* @param tile %Tile to perform the checking.
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* @return Succeeded or failed command.
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*/
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@@ -1128,7 +1130,8 @@ static CommandCost CheckNewIndustry_NULL(TileIndex tile)
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return CommandCost();
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}
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/** Check the conditions of #CHECK_FOREST (Industry should be build above snow-line in arctic climate).
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/**
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* Check the conditions of #CHECK_FOREST (Industry should be build above snow-line in arctic climate).
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* @param tile %Tile to perform the checking.
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* @return Succeeded or failed command.
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*/
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@@ -1142,7 +1145,8 @@ static CommandCost CheckNewIndustry_Forest(TileIndex tile)
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return CommandCost();
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}
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/** Check the conditions of #CHECK_REFINERY (Industry should be positioned near edge of the map).
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/**
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* Check the conditions of #CHECK_REFINERY (Industry should be positioned near edge of the map).
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* @param tile %Tile to perform the checking.
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* @return Succeeded or failed command.
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*/
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@@ -1156,7 +1160,8 @@ static CommandCost CheckNewIndustry_OilRefinery(TileIndex tile)
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extern bool _ignore_restrictions;
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/** Check the conditions of #CHECK_OIL_RIG (Industries at sea should be positioned near edge of the map).
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/**
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* Check the conditions of #CHECK_OIL_RIG (Industries at sea should be positioned near edge of the map).
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* @param tile %Tile to perform the checking.
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* @return Succeeded or failed command.
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*/
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@@ -1169,7 +1174,8 @@ static CommandCost CheckNewIndustry_OilRig(TileIndex tile)
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return_cmd_error(STR_ERROR_CAN_ONLY_BE_POSITIONED);
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}
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/** Check the conditions of #CHECK_FARM (Industry should be below snow-line in arctic).
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/**
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* Check the conditions of #CHECK_FARM (Industry should be below snow-line in arctic).
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* @param tile %Tile to perform the checking.
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* @return Succeeded or failed command.
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*/
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@@ -1183,7 +1189,8 @@ static CommandCost CheckNewIndustry_Farm(TileIndex tile)
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return CommandCost();
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}
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/** Check the conditions of #CHECK_PLANTATION (Industry should NOT be in the desert).
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/**
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* Check the conditions of #CHECK_PLANTATION (Industry should NOT be in the desert).
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* @param tile %Tile to perform the checking.
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* @return Succeeded or failed command.
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*/
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@@ -1195,7 +1202,8 @@ static CommandCost CheckNewIndustry_Plantation(TileIndex tile)
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return CommandCost();
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}
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/** Check the conditions of #CHECK_WATER (Industry should be in the desert).
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/**
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* Check the conditions of #CHECK_WATER (Industry should be in the desert).
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* @param tile %Tile to perform the checking.
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* @return Succeeded or failed command.
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*/
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@@ -1207,7 +1215,8 @@ static CommandCost CheckNewIndustry_Water(TileIndex tile)
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return CommandCost();
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}
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/** Check the conditions of #CHECK_LUMBERMILL (Industry should be in the rain forest).
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/**
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* Check the conditions of #CHECK_LUMBERMILL (Industry should be in the rain forest).
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* @param tile %Tile to perform the checking.
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* @return Succeeded or failed command.
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*/
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@@ -1219,7 +1228,8 @@ static CommandCost CheckNewIndustry_Lumbermill(TileIndex tile)
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return CommandCost();
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}
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/** Check the conditions of #CHECK_BUBBLEGEN (Industry should be in low land).
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/**
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* Check the conditions of #CHECK_BUBBLEGEN (Industry should be in low land).
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* @param tile %Tile to perform the checking.
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* @return Succeeded or failed command.
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*/
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@@ -1231,7 +1241,8 @@ static CommandCost CheckNewIndustry_BubbleGen(TileIndex tile)
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return CommandCost();
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}
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/** Industrytype check function signature.
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/**
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* Industrytype check function signature.
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* @param tile %Tile to check.
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* @return Succeeded or failed command.
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*/
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@@ -1250,7 +1261,8 @@ static CheckNewIndustryProc * const _check_new_industry_procs[CHECK_END] = {
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CheckNewIndustry_OilRig, ///< CHECK_OIL_RIG
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};
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/** Find a town for the industry, while checking for multiple industries in the same town.
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/**
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* Find a town for the industry, while checking for multiple industries in the same town.
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* @param tile Position of the industry to build.
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* @param type Industry type.
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* @param [out] town Pointer to return town for the new industry, \c NULL is written if no good town can be found.
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@@ -1293,7 +1305,8 @@ bool IsSlopeRefused(Slope current, Slope refused)
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return false;
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}
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/** Are the tiles of the industry free?
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/**
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* Are the tiles of the industry free?
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* @param tile Position to check.
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* @param it Industry tiles table.
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* @param itspec_index The index of the itsepc to build/fund
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@@ -1374,7 +1387,8 @@ static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTil
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return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
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}
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/** Is the industry allowed to be built at this place for the town?
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/**
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* Is the industry allowed to be built at this place for the town?
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* @param tile Tile to construct the industry.
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* @param type Type of the industry.
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* @param t Town authority that the industry belongs to.
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@@ -1494,7 +1508,8 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, DoCommandFlag flags,
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}
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/** Check that the new industry is far enough from conflicting industries.
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/**
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* Check that the new industry is far enough from conflicting industries.
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* @param tile Tile to construct the industry.
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* @param type Type of the new industry.
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* @return Succeeded or failed command.
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@@ -1517,7 +1532,8 @@ static CommandCost CheckIfFarEnoughFromConflictingIndustry(TileIndex tile, int t
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return CommandCost();
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}
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/** Production level maximum, minimum and default values.
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/**
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* Production level maximum, minimum and default values.
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* It is not a value been really used in order to change, but rather an indicator
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* of how the industry is behaving. */
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enum ProductionLevels {
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@@ -1661,7 +1677,8 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
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Station::RecomputeIndustriesNearForAll();
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}
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/** Helper function for Build/Fund an industry
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/**
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* Helper function for Build/Fund an industry
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* @param tile tile where industry is built
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* @param type of industry to build
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* @param flags of operations to conduct
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@@ -1720,7 +1737,8 @@ static CommandCost CreateNewIndustryHelper(TileIndex tile, IndustryType type, Do
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return CommandCost();
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}
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/** Build/Fund an industry
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/**
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* Build/Fund an industry
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* @param tile tile where industry is built
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* @param flags of operations to conduct
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* @param p1 various bitstuffed elements
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@@ -2167,7 +2185,8 @@ static void ReportNewsProductionChangeIndustry(Industry *ind, CargoID type, int
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static const uint PERCENT_TRANSPORTED_60 = 153;
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static const uint PERCENT_TRANSPORTED_80 = 204;
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/** Change industry production or do closure
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/**
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* Change industry production or do closure
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* @param i Industry for which changes are performed
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* @param monthly true if it's the monthly call, false if it's the random call
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*/
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