Change: replace per-AI "start_date" with a global "competitors_interval" (#10653)

The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.

While at it, also ported this part over to the new timer system.
This commit is contained in:
Patric Stout
2023-04-16 20:14:22 +02:00
committed by GitHub
parent 43a7e54067
commit ed83c4b0da
26 changed files with 370 additions and 348 deletions

View File

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file timer_game_tick.h Definition of the tick-based game-timer */
#ifndef TIMER_GAME_TICK_H
#define TIMER_GAME_TICK_H
#include "gfx_type.h"
#include <chrono>
/** Estimation of how many ticks fit in a single second. */
static const uint TICKS_PER_SECOND = 1000 / MILLISECONDS_PER_TICK;
/**
* Timer that represents the game-ticks. It will pause when the game is paused.
*
* @note Callbacks are executed in the game-thread.
*/
class TimerGameTick {
public:
using TPeriod = uint;
using TElapsed = uint;
struct TStorage {
uint elapsed;
};
};
#endif /* TIMER_GAME_TICK_H */