(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme

This commit is contained in:
belugas
2006-03-24 18:16:39 +00:00
parent bdfe20ae73
commit ed86c3d818
8 changed files with 27 additions and 19 deletions

View File

@@ -2404,7 +2404,7 @@ void SetupColorsAndInitialWindow(void)
int width,height;
for (i = 0; i != 16; i++) {
const byte* b = GetNonSprite(0x307 + i);
const byte* b = GetNonSprite(PALETTE_RECOLOR_START + i);
assert(b);
_color_list[i] = *(const ColorList*)(b + 0xC6);