Codechange: use the name string in SaveLoad for the name of the Setting as well

This commit is contained in:
Rubidium
2021-07-08 19:26:21 +02:00
committed by rubidium42
parent 01139d3368
commit ede3f79475
3 changed files with 29 additions and 36 deletions

View File

@@ -70,13 +70,10 @@ struct IniItem;
/** Properties of config file settings. */
struct SettingDesc {
SettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup) :
name(name), flags(flags), startup(startup), save(save) {}
SettingDesc(SaveLoad save, SettingFlag flags, bool startup) :
flags(flags), startup(startup), save(save) {}
virtual ~SettingDesc() {}
private:
std::string name; ///< Name of the setting. Used in configuration file and for console.
public:
SettingFlag flags; ///< Handles how a setting would show up in the GUI (text/currency, etc.).
bool startup; ///< Setting has to be loaded directly at startup?.
SaveLoad save; ///< Internal structure (going to savegame, parts to config).
@@ -90,7 +87,7 @@ public:
*/
constexpr const std::string &GetName() const
{
return this->name;
return this->save.name;
}
/**
@@ -152,10 +149,10 @@ struct IntSettingDesc : SettingDesc {
*/
typedef void PostChangeCallback(int32 value);
IntSettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, int32 def,
IntSettingDesc(SaveLoad save, SettingFlag flags, bool startup, int32 def,
int32 min, uint32 max, int32 interval, StringID str, StringID str_help, StringID str_val,
SettingCategory cat, PreChangeCheck pre_check, PostChangeCallback post_callback) :
SettingDesc(save, name, flags, startup), def(def), min(min), max(max), interval(interval),
SettingDesc(save, flags, startup), def(def), min(min), max(max), interval(interval),
str(str), str_help(str_help), str_val(str_val), cat(cat), pre_check(pre_check),
post_callback(post_callback) {}
virtual ~IntSettingDesc() {}
@@ -194,10 +191,10 @@ private:
/** Boolean setting. */
struct BoolSettingDesc : IntSettingDesc {
BoolSettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, bool def,
BoolSettingDesc(SaveLoad save, SettingFlag flags, bool startup, bool def,
StringID str, StringID str_help, StringID str_val, SettingCategory cat,
PreChangeCheck pre_check, PostChangeCallback post_callback) :
IntSettingDesc(save, name, flags, startup, def, 0, 1, 0, str, str_help, str_val, cat,
IntSettingDesc(save, flags, startup, def, 0, 1, 0, str, str_help, str_val, cat,
pre_check, post_callback) {}
virtual ~BoolSettingDesc() {}
@@ -210,11 +207,11 @@ struct BoolSettingDesc : IntSettingDesc {
struct OneOfManySettingDesc : IntSettingDesc {
typedef size_t OnConvert(const char *value); ///< callback prototype for conversion error
OneOfManySettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, int32 def,
OneOfManySettingDesc(SaveLoad save, SettingFlag flags, bool startup, int32 def,
int32 max, StringID str, StringID str_help, StringID str_val, SettingCategory cat,
PreChangeCheck pre_check, PostChangeCallback post_callback,
std::initializer_list<const char *> many, OnConvert *many_cnvt) :
IntSettingDesc(save, name, flags, startup, def, 0, max, 0, str, str_help, str_val, cat,
IntSettingDesc(save, flags, startup, def, 0, max, 0, str, str_help, str_val, cat,
pre_check, post_callback), many_cnvt(many_cnvt)
{
for (auto one : many) this->many.push_back(one);
@@ -234,11 +231,11 @@ struct OneOfManySettingDesc : IntSettingDesc {
/** Many of many setting. */
struct ManyOfManySettingDesc : OneOfManySettingDesc {
ManyOfManySettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup,
ManyOfManySettingDesc(SaveLoad save, SettingFlag flags, bool startup,
int32 def, StringID str, StringID str_help, StringID str_val, SettingCategory cat,
PreChangeCheck pre_check, PostChangeCallback post_callback,
std::initializer_list<const char *> many, OnConvert *many_cnvt) :
OneOfManySettingDesc(save, name, flags, startup, def, (1 << many.size()) - 1, str, str_help,
OneOfManySettingDesc(save, flags, startup, def, (1 << many.size()) - 1, str, str_help,
str_val, cat, pre_check, post_callback, many, many_cnvt) {}
virtual ~ManyOfManySettingDesc() {}
@@ -263,9 +260,9 @@ struct StringSettingDesc : SettingDesc {
*/
typedef void PostChangeCallback(const std::string &value);
StringSettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, const char *def,
StringSettingDesc(SaveLoad save, SettingFlag flags, bool startup, const char *def,
uint32 max_length, PreChangeCheck pre_check, PostChangeCallback post_callback) :
SettingDesc(save, name, flags, startup), def(def == nullptr ? "" : def), max_length(max_length),
SettingDesc(save, flags, startup), def(def == nullptr ? "" : def), max_length(max_length),
pre_check(pre_check), post_callback(post_callback) {}
virtual ~StringSettingDesc() {}
@@ -289,8 +286,8 @@ private:
/** List/array settings. */
struct ListSettingDesc : SettingDesc {
ListSettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, const char *def) :
SettingDesc(save, name, flags, startup), def(def) {}
ListSettingDesc(SaveLoad save, SettingFlag flags, bool startup, const char *def) :
SettingDesc(save, flags, startup), def(def) {}
virtual ~ListSettingDesc() {}
const char *def; ///< default value given when none is present
@@ -303,7 +300,7 @@ struct ListSettingDesc : SettingDesc {
/** Placeholder for settings that have been removed, but might still linger in the savegame. */
struct NullSettingDesc : SettingDesc {
NullSettingDesc(SaveLoad save) :
SettingDesc(save, "", SF_NOT_IN_CONFIG, false) {}
SettingDesc(save, SF_NOT_IN_CONFIG, false) {}
virtual ~NullSettingDesc() {}
void FormatValue(char *buf, const char *last, const void *object) const override { NOT_REACHED(); }