Merge branch 'master' into jgrpp

# Conflicts:
#	source.list
#	src/blitter/32bpp_anim.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/order_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_type.h
This commit is contained in:
Jonathan G Rennison
2019-10-05 21:27:20 +01:00
132 changed files with 1354 additions and 300 deletions

View File

@@ -214,7 +214,7 @@ static inline void GfxDoDrawLine(void *video, int x, int y, int x2, int y2, int
* work the blitter has to do by shortening the effective line segment.
* However, in order to get that right and prevent the flickering effects
* of rounding errors so much additional code has to be run here that in
* the general case the effect is not noticable. */
* the general case the effect is not noticeable. */
blitter->DrawLine(video, x, y, x2, y2, screen_width, screen_height, colour, width, dash);
}
@@ -1674,7 +1674,7 @@ bool CursorVars::UpdateCursorPosition(int x, int y, bool queued_warp)
if (this->delta.x != 0 || this->delta.y != 0) {
/* Trigger warp.
* Note: We also trigger warping again, if there is already a pending warp.
* This makes it more tolerant about the OS or other software inbetween
* This makes it more tolerant about the OS or other software in between
* botchering the warp. */
this->queued_warp = queued_warp;
need_warp = true;