Merge branch 'master' into jgrpp
# Conflicts: # source.list # src/blitter/32bpp_anim.cpp # src/linkgraph/linkgraphjob.cpp # src/order_cmd.cpp # src/vehicle.cpp # src/vehicle_type.h
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@@ -214,7 +214,7 @@ static inline void GfxDoDrawLine(void *video, int x, int y, int x2, int y2, int
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* work the blitter has to do by shortening the effective line segment.
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* However, in order to get that right and prevent the flickering effects
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* of rounding errors so much additional code has to be run here that in
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* the general case the effect is not noticable. */
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* the general case the effect is not noticeable. */
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blitter->DrawLine(video, x, y, x2, y2, screen_width, screen_height, colour, width, dash);
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}
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@@ -1674,7 +1674,7 @@ bool CursorVars::UpdateCursorPosition(int x, int y, bool queued_warp)
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if (this->delta.x != 0 || this->delta.y != 0) {
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/* Trigger warp.
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* Note: We also trigger warping again, if there is already a pending warp.
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* This makes it more tolerant about the OS or other software inbetween
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* This makes it more tolerant about the OS or other software in between
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* botchering the warp. */
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this->queued_warp = queued_warp;
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need_warp = true;
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