Merge branch 'master' into jgrpp

# Conflicts:
#	source.list
#	src/blitter/32bpp_anim.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/order_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_type.h
This commit is contained in:
Jonathan G Rennison
2019-10-05 21:27:20 +01:00
132 changed files with 1354 additions and 300 deletions

View File

@@ -1009,7 +1009,7 @@ static void NPFFollowTrack(AyStar *aystar, OpenListNode *current)
* When we are looking for one specific target (optionally multiple tiles), we
* should use a good heuristic to perform aystar search. When we search for
* multiple targets that are spread around, we should perform a breadth first
* search by specifiying CalcZero as our heuristic.
* search by specifying CalcZero as our heuristic.
*/
static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start_tile1, AyStarNode *start2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStar_EndNodeCheck target_proc, AyStar_CalculateH heuristic_proc, AyStarUserData *user, uint reverse_penalty, bool ignore_reserved = false, int max_penalty = 0)
{

View File

@@ -48,14 +48,6 @@ protected:
this->tile_type = GetTileType(tile);
this->rail_type = GetTileRailTypeByTrack(tile, TrackdirToTrack(td));
}
TILE(const TILE &src)
{
tile = src.tile;
td = src.td;
tile_type = src.tile_type;
rail_type = src.rail_type;
}
};
protected: