Merge branch 'master' into jgrpp
# Conflicts: # source.list # src/blitter/32bpp_anim.cpp # src/linkgraph/linkgraphjob.cpp # src/order_cmd.cpp # src/vehicle.cpp # src/vehicle_type.h
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@@ -244,7 +244,7 @@ void ClearAllCachedNames()
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* This is not done directly in AfterLoadGame because these
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* functions require that all saveload conversions have been
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* done. As people tend to add savegame conversion stuff after
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* the intialization of the windows and caches quite some bugs
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* the initialization of the windows and caches quite some bugs
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* had been made.
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* Moving this out of there is both cleaner and less bug-prone.
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*/
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