Merge branch 'master' into jgrpp
# Conflicts: # source.list # src/blitter/32bpp_anim.cpp # src/linkgraph/linkgraphjob.cpp # src/order_cmd.cpp # src/vehicle.cpp # src/vehicle_type.h
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@@ -27,10 +27,10 @@
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* All sprites which are described here are referenced only one to a handful of times
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* throughout the code. When introducing new sprite enums, use meaningful names.
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* Don't be lazy and typing, and only use abbreviations when their meaning is clear or
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* the length of the enum would get out of hand. In that case EXPLAIN THE ABBREVATION
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* the length of the enum would get out of hand. In that case EXPLAIN THE ABBREVIATION
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* IN THIS FILE, and perhaps add some comments in the code where it is used.
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* Now, don't whine about this being too much typing work if the enums are like
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* 30 characters in length. If your editor doen't help you simplifying your work,
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* 30 characters in length. If your editor doesn't help you simplifying your work,
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* get a proper editor. If your Operating Systems don't have any decent editors,
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* get a proper Operating System.
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*
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