Merge branch 'master' into jgrpp

# Conflicts:
#	source.list
#	src/blitter/32bpp_anim.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/order_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_type.h
This commit is contained in:
Jonathan G Rennison
2019-10-05 21:27:20 +01:00
132 changed files with 1354 additions and 300 deletions

View File

@@ -100,8 +100,8 @@ static inline TreeGround GetTreeGround(TileIndex t)
* that this value doesn't count the number of trees on a tile, use
* #GetTreeCount instead. This function instead returns some kind of
* groundtype of the tile. As the map-array is finite in size and
* the informations about the trees must be saved somehow other
* informations about a tile must be saved somewhere encoded in the
* the information about the trees must be saved somehow other
* information about a tile must be saved somewhere encoded in the
* tile. So this function returns the density of a tile for sub arctic
* and sub tropical games. This means for sub arctic the type of snowline
* (0 to 3 for all 4 types of snowtiles) and for sub tropical the value
@@ -264,7 +264,7 @@ static inline void SetTreeCounter(TileIndex t, uint c)
/**
* Make a tree-tile.
*
* This functions change the tile to a tile with trees and all informations which belongs to it.
* This functions change the tile to a tile with trees and all information which belongs to it.
*
* @param t The tile to make a tree-tile from
* @param type The type of the tree