Fix font height cache being incorrect for FreeType fonts.
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@@ -240,7 +240,13 @@ public:
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~FreeTypeFontCache();
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virtual SpriteID GetUnicodeGlyph(WChar key) { return this->parent->GetUnicodeGlyph(key); }
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virtual void SetUnicodeGlyph(WChar key, SpriteID sprite) { this->parent->SetUnicodeGlyph(key, sprite); }
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virtual void InitializeUnicodeGlyphMap() { this->parent->InitializeUnicodeGlyphMap(); }
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virtual void InitializeUnicodeGlyphMap()
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{
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this->parent->InitializeUnicodeGlyphMap();
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font_height_cache[this->fs] = this->GetHeight();
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}
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virtual void ClearFontCache();
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virtual const Sprite *GetGlyph(GlyphID key);
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virtual uint GetGlyphWidth(GlyphID key);
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