Codechange: Make FileToSaveLoad's title std::string and simplify assignments

This commit is contained in:
Rubidium
2023-04-16 21:44:53 +02:00
committed by rubidium42
parent f0a1ddd81c
commit ee723f26ba
6 changed files with 14 additions and 28 deletions

View File

@@ -584,7 +584,7 @@ int openttd_main(int argc, char *argv[])
case 'e': _switch_mode = (_switch_mode == SM_LOAD_GAME || _switch_mode == SM_LOAD_SCENARIO ? SM_LOAD_SCENARIO : SM_EDITOR); break;
case 'g':
if (mgo.opt != nullptr) {
_file_to_saveload.SetName(mgo.opt);
_file_to_saveload.name = mgo.opt;
bool is_scenario = _switch_mode == SM_EDITOR || _switch_mode == SM_LOAD_SCENARIO;
_switch_mode = is_scenario ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
_file_to_saveload.SetMode(SLO_LOAD, is_scenario ? FT_SCENARIO : FT_SAVEGAME, DFT_GAME_FILE);