Codechange: Replace FOR_ALL_TOWNS with range-based for loops

This commit is contained in:
glx
2019-12-17 22:04:09 +01:00
committed by Niels Martin Hansen
parent 0b489f9924
commit ee7a8eebca
17 changed files with 39 additions and 88 deletions

View File

@@ -914,8 +914,7 @@ void SmallMapWindow::DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) co
*/
void SmallMapWindow::DrawTowns(const DrawPixelInfo *dpi) const
{
const Town *t;
FOR_ALL_TOWNS(t) {
for (const Town *t : Town::Iterate()) {
/* Remap the town coordinate */
Point pt = this->RemapTile(TileX(t->xy), TileY(t->xy));
int x = pt.x - this->subscroll - (t->cache.sign.width_small >> 1);