Handle invalid road type in road vehicle variable 4A
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@@ -732,6 +732,7 @@ static uint32 VehicleGetVariable(Vehicle *v, const VehicleScopeResolver *object,
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case VEH_ROAD: {
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case VEH_ROAD: {
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RoadType rt = GetRoadType(v->tile, GetRoadTramType(RoadVehicle::From(v)->roadtype));
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RoadType rt = GetRoadType(v->tile, GetRoadTramType(RoadVehicle::From(v)->roadtype));
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if (rt == INVALID_ROADTYPE) return 0xFF;
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const RoadTypeInfo *rti = GetRoadTypeInfo(rt);
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const RoadTypeInfo *rti = GetRoadTypeInfo(rt);
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return ((rti->flags & ROTFB_CATENARY) ? 0x200 : 0) |
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return ((rti->flags & ROTFB_CATENARY) ? 0x200 : 0) |
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0x100 |
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0x100 |
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