Zstd: Indentation fixes

This commit is contained in:
Jonathan G Rennison
2021-03-01 18:16:29 +00:00
parent b284d34277
commit ee7f5ad44f

View File

@@ -2782,8 +2782,8 @@ struct ZSTDLoadFilter : LoadFilter {
ZSTDLoadFilter(LoadFilter *chain) : LoadFilter(chain)
{
this->zstd = ZSTD_createDCtx();
if (!this->zstd) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "cannot initialize compressor");
this->input = {this->fread_buf, 0, 0};
if (!this->zstd) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "cannot initialize compressor");
this->input = {this->fread_buf, 0, 0};
}
/** Clean everything up. */
@@ -2823,12 +2823,12 @@ struct ZSTDSaveFilter : SaveFilter {
*/
ZSTDSaveFilter(SaveFilter *chain, byte compression_level) : SaveFilter(chain)
{
this->zstd = ZSTD_createCCtx();
if (!this->zstd) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "cannot initialize compressor");
if (ZSTD_isError(ZSTD_CCtx_setParameter(this->zstd, ZSTD_c_compressionLevel, (int)compression_level - 100))) {
this->zstd = ZSTD_createCCtx();
if (!this->zstd) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "cannot initialize compressor");
if (ZSTD_isError(ZSTD_CCtx_setParameter(this->zstd, ZSTD_c_compressionLevel, (int)compression_level - 100))) {
ZSTD_freeCCtx(this->zstd);
SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "invalid compresison level");
}
}
}
/** Clean up what we allocated. */